39 lines
1.5 KiB
Markdown
39 lines
1.5 KiB
Markdown
---
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title: Treant
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description: An intelligent, plantlike humanoid, often mistaken for a tree, which grows up to 20' tall, and is usually only concerned with protecting and preserving the trees and plants in their home area.
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date_pub: 2024-04-20T17:08:57.000-04:00
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section: bestiary
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content_type: feature
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short_code: btre
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---
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An intelligent, plantlike humanoid, often mistaken for a tree, which grows up to 25' tall, and is usually only concerned with protecting and preserving the trees and plants in their home area.
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<div class='headlessTableWrapper'>
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| ----------------- | --------------------- |
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| **Hit Dice** | 8 (36 hp) |
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| **Armor Class** | 17 (natural) |
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| **Movement** | 20' |
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| **Attacks** | 1 (+7) @ 2d6 (fist) |
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| **Alignment** | Lawful |
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| **Saving Throws** | D8 W9 P10 B10 S12 (8) |
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| **Morale** | 9 |
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| **XP** | 650 |
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</div>
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- Speaks the natural language of the trees and plants of their home area.
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- Dislikes fire, axes, and those who carry either.
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- When encountered in a forest or jungle:
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- 50% (3-in-6) chance of having stealth / surprise (due to being mistaken for a tree).
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- Encounter distance is 30 yards away maximum.
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### Animate Trees
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Can animate up to 2 trees within 60' at any given time.
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- May switch trees at will.
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- Animated trees fight as treants with 30' movement.
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