Files
pvgttm-web/src/pages/bestiary/treant.md
Eric Woodward a58d40278b add dinosaurs, dragons, and werebeasts
add some more campaign info
add encounter generators (alpha)
2024-04-27 17:09:53 -04:00

39 lines
1.5 KiB
Markdown

---
title: Treant
description: An intelligent, plantlike humanoid, often mistaken for a tree, which grows up to 20' tall, and is usually only concerned with protecting and preserving the trees and plants in their home area.
date_pub: 2024-04-20T17:08:57.000-04:00
section: bestiary
content_type: feature
short_code: btre
---
An intelligent, plantlike humanoid, often mistaken for a tree, which grows up to 25' tall, and is usually only concerned with protecting and preserving the trees and plants in their home area.
<div class='headlessTableWrapper'>
| | |
| ----------------- | --------------------- |
| **Hit Dice** | 8 (36 hp) |
| **Armor Class** | 17 (natural) |
| **Movement** | 20' |
| **Attacks** | 1 (+7) @ 2d6 (fist) |
| **Alignment** | Lawful |
| **Saving Throws** | D8 W9 P10 B10 S12 (8) |
| **Morale** | 9 |
| **XP** | 650 |
</div>
- Speaks the natural language of the trees and plants of their home area.
- Dislikes fire, axes, and those who carry either.
- When encountered in a forest or jungle:
- 50% (3-in-6) chance of having stealth / surprise (due to being mistaken for a tree).
- Encounter distance is 30 yards away maximum.
### Animate Trees
Can animate up to 2 trees within 60' at any given time.
- May switch trees at will.
- Animated trees fight as treants with 30' movement.