--- title: Treant description: An intelligent, plantlike humanoid, often mistaken for a tree, which grows up to 20' tall, and is usually only concerned with protecting and preserving the trees and plants in their home area. date_pub: 2024-04-20T17:08:57.000-04:00 section: bestiary content_type: feature short_code: btre --- An intelligent, plantlike humanoid, often mistaken for a tree, which grows up to 25' tall, and is usually only concerned with protecting and preserving the trees and plants in their home area.
| | | | ----------------- | --------------------- | | **Hit Dice** | 8 (36 hp) | | **Armor Class** | 17 (natural) | | **Movement** | 20' | | **Attacks** | 1 (+7) @ 2d6 (fist) | | **Alignment** | Lawful | | **Saving Throws** | D8 W9 P10 B10 S12 (8) | | **Morale** | 9 | | **XP** | 650 |
- Speaks the natural language of the trees and plants of their home area. - Dislikes fire, axes, and those who carry either. - When encountered in a forest or jungle: - 50% (3-in-6) chance of having stealth / surprise (due to being mistaken for a tree). - Encounter distance is 30 yards away maximum. ### Animate Trees Can animate up to 2 trees within 60' at any given time. - May switch trees at will. - Animated trees fight as treants with 30' movement.