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pvgttm-web/src/pages/bestiary/treant.md
Eric Woodward a58d40278b add dinosaurs, dragons, and werebeasts
add some more campaign info
add encounter generators (alpha)
2024-04-27 17:09:53 -04:00

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title, description, date_pub, section, content_type, short_code
title description date_pub section content_type short_code
Treant An intelligent, plantlike humanoid, often mistaken for a tree, which grows up to 20' tall, and is usually only concerned with protecting and preserving the trees and plants in their home area. 2024-04-20T17:08:57.000-04:00 bestiary feature btre

An intelligent, plantlike humanoid, often mistaken for a tree, which grows up to 25' tall, and is usually only concerned with protecting and preserving the trees and plants in their home area.

Hit Dice 8 (36 hp)
Armor Class 17 (natural)
Movement 20'
Attacks 1 (+7) @ 2d6 (fist)
Alignment Lawful
Saving Throws D8 W9 P10 B10 S12 (8)
Morale 9
XP 650
  • Speaks the natural language of the trees and plants of their home area.
  • Dislikes fire, axes, and those who carry either.
  • When encountered in a forest or jungle:
    • 50% (3-in-6) chance of having stealth / surprise (due to being mistaken for a tree).
    • Encounter distance is 30 yards away maximum.

Animate Trees

Can animate up to 2 trees within 60' at any given time.

  • May switch trees at will.
  • Animated trees fight as treants with 30' movement.