40 lines
1.8 KiB
Markdown
40 lines
1.8 KiB
Markdown
---
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title: Fumbles
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description: Fumble tables
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date_pub: 2023-02-19T18:18:00-05:00
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section: rules
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content_type: feature
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short_code: rf1
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---
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A natural 1 is a fumble. Roll 1d20 on the Fumble Table to see what additional effect occurs.
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<div class="dividedTableWrapper">
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| 1d20 | Effect |
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| ---- | ------------------------------------------------------ |
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| 1 | Stumble, weapon breaks |
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| 2 | Stumble, automatic hit[^1] on closest ally within 10' |
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| 3 | Stumble, next attack against is automatic critical hit |
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| 4 | Stumble, can't attacks until end of next round |
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| 5 | Stumble, can't attack until next round |
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| 6 | Stumble, next attack against is automatic hit[^1] |
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| 7 | Stumble, hit self for maximum damage |
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| 8 | Stumble, hit self for regular damage |
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| 9 | Stumble, all rolls next round get -2 |
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| 10 | Stumble, go last in initiative next round |
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| 11 | Fall down (prone) and drop weapon 30' away |
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| 12 | Fall down (prone) and drop weapon 20' away |
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| 13 | Fall down (prone) and drop weapon 10' away |
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| 14 | Fall down (prone) and drop weapon nearby |
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| 15 | Fall down (prone) |
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| 16 | Drop weapon 30' away |
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| 17 | Drop weapon 20' away |
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| 18 | Drop weapon 10' away |
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| 19 | Drop weapon at feet |
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| 20 | Fumble weapon, but maintain hold |
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</div>
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[^1]: Roll 1d20 to check for critical, but ignore further fumbles.
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