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pvgttm-web/src/pages/tools/encounter-alpha.md
Eric Woodward a58d40278b add dinosaurs, dragons, and werebeasts
add some more campaign info
add encounter generators (alpha)
2024-04-27 17:09:53 -04:00

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Encounter Roller (Alpha) TBD 2024-04-13T13:44:11.000-04:00 tools feature er hidden
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Encounter Roller

Die Roller

    Powered by Dice.js

    Total => Which Creature

    D6: Group Size

    Based on TPL

    d6 Result
    1 50% TPL
    2 75% TPL
    3 100% TPL
    4 125% TPL
    5 150% TPL
    6 175% TPL

    [Group Size]

    D8: Reaction

    • -1 for aggressive NPCs, +1 for passive / friendly ones
    d8 Result
    1 Attack => -2 to 2d6
    2-3 Hostile (may attack) => -1 to 2d6
    4-5 Uncertain, neutral
    6-7 Indifferent (may negotiate) => +1 to 2d6
    8 Friendly => +2 to 2d6

    [Reaction]

    D10: Distance

    • Starting Distance = result x 10'

    Special Results

    Doubles => Surprise, which doubles determines who gets it:

    • low doubles (d6 + d8): monsters get it
    • mixed doubles (d6 + d10): PCs get it
    • high doubles (d8 + d10): double surprise, miss each other

    Triples => Roll again, two encounters are happening at same time.

    https://playfulvoid.game.blog/2024/03/27/double-overloading-the-random-encounter-table/