83 lines
3.0 KiB
Markdown
83 lines
3.0 KiB
Markdown
---
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title: Sorcerer
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description: The Sorcerer class for OSR gaming.
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date_pub: 2023-09-16T14:30:00-04:00
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section: classes
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content_type: feature
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short_code: csr
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---
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A magic user who casts spells from memory.
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[[toc]]
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<div class='headlessTableWrapper'>
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| | |
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| ------------- | ------------------------------------- |
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| **Hit Dice** | 1d6 |
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| **Armor** | None |
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| **Weapons** | Dagger, staff, 1-handed magic weapons |
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| **Languages** | Alignment, Common |
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</div>
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### Core Features
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<div class="dividedTableWrapper levelTable">
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| Level | HD | Atk | Save |
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| :---: | :---: | :-: | :--: |
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| 1 | 1d6 | 0 | 13 |
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| 2 | 2d6 | 0 | 13 |
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| 3 | 3d6 | 0 | 13 |
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| 4 | 4d6 | 0 | 13 |
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| 5 | 5d6 | 0 | 13 |
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| 6 | 6d6 | +2 | 11 |
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| 7 | 7d6 | +2 | 11 |
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| 8 | 9d6 | +2 | 11 |
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| 9 | 9d6 | +2 | 11 |
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| 10 | 9d6+1 | +2 | 11 |
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| 11 | 9d6+2 | +5 | 8 |
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| 12 | 9d6+3 | +5 | 8 |
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| 13 | 9d6+4 | +5 | 8 |
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| 14 | 9d6+5 | +5 | 8 |
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[Sorcerer Features]
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</div>
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#### Saving Throw Mods
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- +2 to **Save vs Spells** (-2 overall)
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### Arcane Magic
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- Can cast spells from memory.
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- Starts with [at least one spell](/rules/magic.html#starting-spells) in memory, gains an additional one at each new level.
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- Each memorized spell may be cast up to once per day.
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- Can conduct magical research.
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- [Known arcane spells](./arcane-spellcasters/known-arcane-spells.html)
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#### Casting Spells
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To cast a spell, make a [skilled CHA or INT check](/rules/adventuring.html#skilled-ability-checks) reduced by the level of the spell being attempted.
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- On a fumble, a [blunder](/rules/magic.html#blunders) may occur, and the next attempt to cast a spell (before a long rest) gets -2.
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- On a failure, the spell fizzles, and nothing else happens (it doesn't count towards spells per day limit).
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- On a complicated success, the spell is cast, but something interesting (although not directly dangerous) may happen.
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- On a complete success, the spell is cast as desired.
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- On a critical success, the spell is cast in a notable manner as determined by GM (ex: double duration, range, or targets), and the next attempt to cast a spell (before a long rest) gets +2.
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### Class Skills
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- **Arcane Lore**: Can make a skilled INT check to recall information about arcane magic or recognize a spell or magic item.
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- **Prestidigitation**: Can use a combat action to make a skilled INT check to create a small, instant, illusory effect that inflicts no damage.
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- **Ritual Casting**: Some rituals require a skilled check.
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- **Advanced Skills**: After reaching level 5, may add skills modifier to appropriate non-skilled checks.
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### Stronghold
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- After 9th level, may construct a stronghold (usually a tower).
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- 1d6 apprentices of levels 1–3 will then arrive to study under them.
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