Update magic items
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title: Character Races
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description:
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date_pub: 2023-02-17T00:15:00-05:00
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date_upd: 2023-04-30T09:44:00-04:00
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date_upd: 2023-05-31T11:02:00-04:00
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section: races
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content_type: feature
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short_code: r1
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---
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- [Automaton](./automaton.html): Mechanical beings powered by ancient, arcane magicks.
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- [Dracokin](./dracokin.html): Lizardfolk with distant relations to dragons.
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- [Drow](./drow.html): Dark-skinned, slender demihumans, possibly related to elves, who dwell deep underground.
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- [Dwarf](./dwarf.html): Short and hairy demihumans with an affinity for mining and crafting.
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- [Felinar](./felinar.html): A race of anthropomorphic, catlike beings.
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- [Firfolk](./firfolk.html): Magical, gray half-giants that live in harmony with nature.
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- [Mimikin](./mimikin.html): A race of demihumans able to shift their physical forms at will.
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- [Tortokin](./tortokin.html): Anthropomorphic, upright turtles.
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- [Automaton](./automaton.html): Mechanical beings powered by ancient, arcane magicks.
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- [Dracokin](./dracokin.html): Lizardfolk with distant relations to dragons.
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- [Drow](./drow.html): Dark-skinned, slender demihumans, possibly related to elves, who dwell deep underground.
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- [Dwarf](./dwarf.html): Short and hairy demihumans with an affinity for mining and crafting.
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- [Felinar](./felinar.html): A race of anthropomorphic, catlike beings.
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- [Firfolk](./firfolk.html): Magical, gray half-giants that live in harmony with nature.
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- [Lah'dri](./lahdri.html): Thin, fey demihumans, related to elves, with the ability to project their seasonal temperaments.
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- [Mimikin](./mimikin.html): A race of demihumans able to shift their physical forms at will.
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- [Tortokin](./tortokin.html): Anthropomorphic, upright turtles of roughly human stature.
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@@ -1,10 +1,11 @@
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---
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title: Lah'dri (Race)
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description:
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description: Thin, fey demihumans, related to elves, with the ability to project their seasonal temperaments.
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date_pub: 2023-04-21T21:07:00-04:00
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date_upd: 2023-05-31T23:04:00-04:00
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section: races
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content_type: feature
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short_code: rla
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short_code: r1a
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---
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[[toc]]
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@@ -19,26 +20,26 @@ short_code: rla
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</div>
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Thin, fey demihumans, related to elves, with the ability to project their seasonal temperaments.
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Thin, fey demihumans, related to elves and native to the Feywolde, with the ability to project their seasonal temperaments.
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### Available Classes and Max Level
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- **Assassin**: 10th
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- **Bard**: 7th
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- **Bloodmage**: 11th
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- **Cleric**: 7th
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- **Corsair**: 10th
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- **Druid**: 12th
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- **Fighter**: 7th
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- **Knight**: 11th
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- **Mystic**: 8th
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- **Paladin**: 9th
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- **Priest**: 7th
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- **Ranger**: 11th
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- **Sorcerer**: 11th
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- **Thief**: 10th
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- **Warlock**: 12th
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- **Wizard**: 11th
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- **Assassin**: 10th
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- **Bard**: 7th
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- **Bloodmage**: 11th
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- **Cleric**: 7th
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- **Corsair**: 10th
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- **Druid**: 12th
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- **Fighter**: 7th
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- **Knight**: 11th
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- **Mystic**: 8th
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- **Paladin**: 9th
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- **Priest**: 7th
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- **Ranger**: 11th
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- **Sorcerer**: 11th
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- **Thief**: 10th
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- **Warlock**: 12th
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- **Wizard**: 11th
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### Detect Secrets
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@@ -54,13 +55,13 @@ Unaffected by the paralysis inflicted by ghouls.
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### Innate Magic
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- From 2nd level, can cast [hidden step](/spells/hidden-step.html) once per day.
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- From 6th level, can cast [hidden step](/spells/hidden-step.html) twice per day, plus an additional effect occurs when cast, based on caster's current [seasonal affinity](#seasonal-affinity):
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- From 2nd level, can cast [hidden step](/spells/hidden-step.html) once per day.
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- From 6th level, can cast [hidden step](/spells/hidden-step.html) twice per day, plus an additional effect occurs when cast, based on caster's current [seasonal affinity](#seasonal-affinity):
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- **Evening (Autumn)**: Immediately after using hidden step, up to two target creatures within 10 feet must **Save vs Spells** or be charmed for 1 minute (or until damage is dealt to them).
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- **Night (Winter)**: When using hidden step, up to one target creature within 10' of where the caster started must **Save vs Spells** or be frightened of the caster (as per the _fear_ spell).
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- **Morning (Spring)**: When using hidden step, the caster may touch one target willing creature who is teleported instead.
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- **Day (Summer)**: Immediately after using hidden step, any number of target creatures within 10 feet take 1d4 damage (**Save vs Spells** for half).
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- **Evening (Autumn)**: Immediately after using hidden step, up to two target creatures within 10 feet must **Save vs Spells** or be charmed for 1 minute (or until damage is dealt to them).
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- **Night (Winter)**: When using hidden step, up to one target creature within 10' of where the caster started must **Save vs Spells** or be frightened of the caster (as per the _fear_ spell).
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- **Morning (Spring)**: When using hidden step, the caster may touch one target willing creature who is teleported instead.
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- **Day (Summer)**: Immediately after using hidden step, any number of target creatures within 10 feet take 1d4 damage (**Save vs Spells** for half).
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### Infravision
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@@ -70,10 +71,10 @@ Can see heat signatures up to 60', even in total darkness.
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Each day, choose which of the following Fae-seasons influences your physical and emotional being.
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- **Evening (Autumn)**: Goodwill and harmony, when all share in the harvest of the day.
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- **Night (Winter)**: Quiet and contemplative, as the dynamic energy of the world sleeps, and only the dark remains...
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- **Morning (Spring)**: Joy and celebration, a phase of rejuvenation and hope as the sorrows of the night pass.
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- **Day (Summer)**: Courage and determination, channelling aggressive energy and desires for action.
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- **Evening (Autumn)**: Goodwill and harmony, when all share in the harvest of the day.
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- **Night (Winter)**: Quiet and contemplative, as the dynamic energy of the world sleeps, and only the dark remains...
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- **Morning (Spring)**: Joy and celebration, a phase of rejuvenation and hope as the sorrows of the night pass.
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- **Day (Summer)**: Courage and determination, channelling aggressive energy and desires for action.
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### Sensitive to Evil
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