54 lines
1.1 KiB
Markdown
54 lines
1.1 KiB
Markdown
Most of the (class-based) NPCs listed in the [bestiary](/bestiary/index.html) are assumed to be human.
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If you want to use one of the player races to modify an NPC, use the rules below.
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### Automaton
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- +1 AC
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- +2 to save vs poisons
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### Dracokin
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- Determine [draconic ancestry](/races/dracokin.html#draconic-ancestry) and breath weapon
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- +1 to melee damage
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- Infravision
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### Drow
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- Can cast _darkness_ from 2nd level and _detect magic_ from 4th level (once each per day).
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- +1 to missile and sneak attacks.
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- Infravision
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### Felinar
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- +1d2 damage on unarmed attacks from claws.
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- +1 AC
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- Infravision
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### Firfolk
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- +2 bonus to saves vs poison, spells, and wielded items.
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- Can wield any two-handed melee weapon with only one hand.
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- Can cast _glamour_ from 2nd level and _invisibility_ from 4th level (once each per day).
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### Mimikin
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- May be pretending to be another race.
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### Tortokin
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- +1d2 damage on unarmed attacks from claws.
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- Replace AC:
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<div class="dividedTableWrapper">
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| HD | Armor Class |
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| :-: | :---------: |
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| 1-4 | 13 |
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| 5-8 | 15 |
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| 9+ | 17 |
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[Tortokin Armor Class]
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</div>
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