49 lines
1.7 KiB
Markdown
49 lines
1.7 KiB
Markdown
---
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title: Tharruum, Hammer of Torzen
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description: A sentient war hammer
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date_pub: 2023-05-15T22:04:00-04:00
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section: magic items
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content_type: feature
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short_code: m1th0t
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---
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A massive, silver war hammer of remarkable construction, trimmed in gold and inlaid with dozens of small runes which glow when the weapon is readied or swung.
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[[toc]]
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<div class="imgWrapper">
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 license.](/images/magic-items/tharruum.jpg 'Tharruum, Hammer of Torzen')
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</div>
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- +4 to attack and damage rolls (1d6+4 / 1d8+4).
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- Can only be wielded by dwarves or characters of 17 STR or higher
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- May be hurled up to 60' as a missile weapon.
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- Returns to wielder's hands after being hurled.
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### Activation
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- Activation word (_Tharruum_) may be spoken when thrown.
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- On successful hit after speaking activation word, a great thunderclap rings out centered on the impact.
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- Creatures within 30' must **Save** or be stunned for 1d4+1 rounds.
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- May be activated up to 3 times in a turn (10 minutes).
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### Sentience
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As a [sentient magic item](/rules/magic.html#sentient-items), Tharruum has the following attributes:
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- **Alignment**: Neutral
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- **Intelligence (INT)**: 10
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- **Communication**: Speech - A deep, bellowing voice.
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- **Languages**: Alignment (Neutral), Common, Dwarvish
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- **Purpose**: Protect Dwarves (and avenge those who couldn't be protected)
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### Sensory Powers
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- **Detect slopes**: Wielder can sense sloped floors in a 10' radius.
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- **Detect metals**: Wielder can name a type of metal and sense the direction to the nearest metal of that type within 60'.
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- Blocked by lead.
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!!!include(weapons/warhammer-properties.md)!!!
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