--- title: Tharruum, Hammer of Torzen description: A sentient war hammer date_pub: 2023-05-15T22:04:00-04:00 section: magic items content_type: feature short_code: m1th0t --- A massive, silver war hammer of remarkable construction, trimmed in gold and inlaid with dozens of small runes which glow when the weapon is readied or swung. [[toc]]
![Tharruum, Hammer of Torzen, released under a [CC0](/licenses/cc0/) license.](/images/magic-items/tharruum.jpg 'Tharruum, Hammer of Torzen')
- +4 to attack and damage rolls (1d6+4 / 1d8+4). - Can only be wielded by dwarves or characters of 17 STR or higher - May be hurled up to 60' as a missile weapon. - Returns to wielder's hands after being hurled. ### Activation - Activation word (_Tharruum_) may be spoken when thrown. - On successful hit after speaking activation word, a great thunderclap rings out centered on the impact. - Creatures within 30' must **Save** or be stunned for 1d4+1 rounds. - May be activated up to 3 times in a turn (10 minutes). ### Sentience As a [sentient magic item](/rules/magic.html#sentient-items), Tharruum has the following attributes: - **Alignment**: Neutral - **Intelligence (INT)**: 10 - **Communication**: Speech - A deep, bellowing voice. - **Languages**: Alignment (Neutral), Common, Dwarvish - **Purpose**: Protect Dwarves (and avenge those who couldn't be protected) ### Sensory Powers - **Detect slopes**: Wielder can sense sloped floors in a 10' radius. - **Detect metals**: Wielder can name a type of metal and sense the direction to the nearest metal of that type within 60'. - Blocked by lead. !!!include(weapons/warhammer-properties.md)!!!