1.8 KiB
1.8 KiB
title, description, date_pub, section, content_type, short_code
| title | description | date_pub | section | content_type | short_code |
|---|---|---|---|---|---|
| Buccaneer, Astral | TBD | 2023-02-17T00:26:00-05:00 | bestiary | feature | mab |
Astral sailors who make a living by raiding ports and robbing other ships. Can often be found near astral currents.
| Armour Class | 7 [12] or 5 [14] |
| Hit Dice | 1 (4hp) |
| Attacks | 1 x weapon (1d6 or by weapon) |
| THAC0 | 19[0] |
| Movement | 120' (40') |
| Saving Throws | D12 W13 P14 B15 S16 (1) |
| Morale | 6 |
| Alignment | N |
| XP | 10 |
| Number appearing | 0 (see below) |
| Treasure Type | A |
- Ships and crew - 1d3 caravels or 1d3 small warships (1d5+3 × 10 buccaneers each). (See Astral Vessels for details on ships.)
- Arms - 60% of group have: leather armour, sword; 30% have: leather armour, sword, crossbow; 10% have: chainmail, sword, crossbow.
- Leaders and captains - For every 30 buccaneers, there is a 4th level fighter. Each ship has a captain (7th level fighter).
- Fleet commander - 9th level fighter. 30% chance of a magic-user (level 1d2 + 9); 25% chance of a cleric (8th level).
- Treasure - Divided between vessels. Instead of carrying aboard, may have a map to where it is buried.
- Havens - Lawless, fortified, island outposts may act as a haven for buccaneers and pirates.