2.4 KiB
2.4 KiB
title | description | date_pub | section | content_type | short_code |
---|---|---|---|---|---|
Weremoth | Humanoid cursed to shapeshift into a semi-intelligent moth. | 2024-04-21T10:28:13.000-04:00 | bestiary | feature | bwem0 |
Humanoid cursed to shapeshift into a semi-intelligent moth.
Hit Dice | 4* (18hp) |
Armor Class | 14 (10 in humanoid form) |
Attacks | +3: 1 @ 2d4 (bite) or 1 @ 1d8 (sword or other weapon) |
Movement | 30' / 60' flying (hybrid and giant moth forms only) |
Saving Throws | D10 W11 P12 B13 S14 (4) |
Morale | 8 |
Alignment | Chaotic |
XP | 125 |
- Often has red eyes, even in humanoid form.
- Mouth becomes a probiscus in hybrid and giant moth forms.
Hypnotize
Once per day, may force target humanoid within 30' to Save vs Spells or be hypnotized for up to 1 minute.
- The victim falls under the hypnotic suggestion of the weremoth, as per the Hypnotize spell.
- After succeeding on the save, target is immune to the weremoth's hypnotize for 24 hours.
Werebeast
!!!include(bestiary/werebeast.md)!!!
At Higher Levels
HD | HP | AC | Atk Mod | Dmg Mod | XP |
---|---|---|---|---|---|
5* | 22 | 14 / 10 | +4 | +2 | 300 |
6* | 27 | 15 / 11 | +5 | +2 | 425 |
[Higher-Level weremoths]