pvgttm-web/ose_backup/classes/dracokin.md
2023-04-24 18:13:58 -04:00

4.5 KiB

title description date_pub section content_type short_code
Dracokin The Dracokin class for Old School Essentials. 2023-02-15T00:26:00-05:00 classes feature cd1
  • Needs Intro

| Demihuman Class ||

Requirements Minimum CON 9
Prime requisite STR
Hit Dice 1d8
Maximum Level 12
Armour Any, including shields
Weapons Any
Languages Alignment, Common, Draconic

Dracokin are a race of relatively tall (5.5') reptilian humanoids with large, powerful jaws, armor-like scales on their skin, and dragon-style breath weapons. A variety of different colors of dracokin can be found throughout the multiverse, with each color of scale indicating the dracokin's type of breath weapon.

The largest society of dracokin in the Astral Plane are the Drahki, from the eternal dragon plane, Drahkenos. Dracokin from various material planes can also be found scattered around the astral.

toc

Breath Weapon

Dracokin use the power of their draconic ancestory to exhale destructive energy. When a dracokin uses their breath weapon, all creatures in the area must make a saving throw vs. Breath Attacks. A creature takes 2d4 damage on a failed save, half as much on a successful one. The damage increases to 3d4 at 6th level, and 4d4 at 12th. Dracokin may use their breath weapons a number of times per day equal to 1/2 their level, rounded up.

Breath Resistance

Dracokin get a +2 to all Saving Throws vs. Breath Attacks of the same type that they can produce.

Combat

Dracokin can use all types of weapons and armour.

Draconic Ancestry

Dracokin are are distantly related to a particular kind of dragon. Choose a type of dragon from the below list; this determines the damage and area of your breath weapon.

1d20 Color Breath Weapon
1 Amethyst 30' Line of Cold
2-3 Black 30' Line of Acid
4-5 Blue 30' Line of Lightning
6 Brass 20' Cone of Sleep Gas1
7 Bronze 30' Line of Lightning
8 Copper 30' Line of Acid
9 Emerald 20' Cone of Acid
10 Gold 20' Cone of Fire
11-12 Green 10' Cloud of Chlorine Gas
13 Onyx 10' Cloud of Chlorine Gas
14-15 Red 20' Cone of Fire
16 Ruby 30' Line of Fire
17 Silver 20' Cone of Cold
18 Topaz 10' Cloud of Sleep Gas1
19-20 White 20' Cone of Cold

[Draconic Ancestry]

Area Descriptions

  • Cloud: cloud of the indicated width, height, and depth
  • Cone: 2' wide at the mouth, indicated length and width at far end.
  • Line: 5' wide line of the indicated length

After Reaching 9th Level

A dracokin may build a castle or stronghold and control the surrounding lands. The character may be granted a title such as Baron or Baroness. The land under the dracokin's control is then known as a Barony.

Dracokin Level Progression

| |||| Saving Throws |||||

Level XP HD THAC0 D1 W1 P1 B1 S1
1 0 1d8 19 [0] 12 13 13 15 12
2 2,200 2d8 19 [0] 12 13 13 15 12
3 4,400 3d8 19 [0] 12 13 13 15 12
4 8,800 4d8 17 [+2] 10 11 11 13 10
5 17,000 5d8 17 [+2] 10 11 11 13 10
6 35,000 6d8 17 [+2] 10 11 11 13 10
7 70,000 7d8 14 [+5] 8 9 9 10 8
8 140,000 8d8 14 [+5] 8 9 9 10 8
9 270,000 9d8 14 [+5] 8 9 9 10 8
10 400,000 9d8+32 12 [+7] 6 7 8 8 6
11 530,000 9d8+62 12 [+7] 6 7 8 8 6
12 660,000 9d8+92 12 [+7] 6 7 8 8 6

[Dracokin Level Progression]


  1. Rather than dealing damage, targets in area must save versus breath or fall asleep for 1d4 turns ↩︎

  2. Modifiers from CON no longer apply. ↩︎