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pvgttm-web/src/assets/fragments/bestiary/vampires/weaknesses.md
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Weaknesses

  • Must rest in a coffin during the day or lose 2d6 hp (which can only be healed by resting in coffin for a full day).
    • Cannot rest in a blessed coffin.
  • Repelled by odor of garlic, must Save vs Death each round to attack.
  • Unable to come within 10' of a wielded holy symbol.
    • May attack wielder from another angle, if possible.
  • Unable to cross running water except via a bridge or while carried inside coffin.
  • Unable to enter a private residence without being invited.
  • Does not cast a reflection or shadow.
    • Tends to avoid mirrors.
  • Partly blinded by light from Continual Light spell (-4 to attack).
  • Burned by holy water (1d6+1 damage per vial).
  • May be permanently killed by:
    • a stake in the heart,
    • being immersed in water for 1 turn, or
    • being reduced to 0 hp without an available coffin nearby (mist dissipates after 12 turns).