pvgttm-web/src/pages/astral/xynohpus-cove.md
2025-04-05 19:47:36 -04:00

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---
title: Xynohpus Cove
description: TBD
date_pub: 2023-10-01T17:23:45-04:00
section: campaign
content_type: feature
short_code: axc
status: hidden
---
A relatively small port on the outer rim of the Astral Trade Zone, Xynohpus Cove is a collection of small wooden buildings on a carved fragment from the earth plane, complete with its own magic shop, blacksmith, guard house, and a single, two-story warehouse.
- Located on a oblong fragment of earth, about 200' across by 50' around.
- 20' diameter portal to the warehouse district of the aptly named Portown, a city on the material plane.
- A large magical clock above the portal shows the [current time](./adventuring.html#calendar) both on the astral plane and in Portown.
- Usually has 1-2 ships in dock.
- Founded almost [100 years ago](./timeline.html) by the wizard Xynohpus.
- Controlled by the Portown government.
- Portown city guards have a special detail assigned here, in the guard house (complete with a holding cell).
- Generally aligned with Trade Union and
### NPCs
- **Lord Stengar Muziv**
- Human noble harbormaster (Level 0)
- Harbormaster of Xynohpus Cove
- Tradelord in the Astral Trade Union
- Dresses in fine purple silks
- Appointed by (and reports directly to) the lord mayor of Portown.
- Hopes to use his title to gain favor with the ruling houses of Portown.
- **Fenwick C. Fizzlebell**
- Gnomish male
- Assistant to Lord Stengar Muziv
- Fussy gnome dressed all in yellow
- Always appears to be in over his head
- **Zohar, Keeper of the Obelisk**
- Half-elven male cleric of Phoris.
- Chatty and personable, he tries to be helpful when he can.
- **Amaryllis (Amary), the Alchemist**
- Owns and ran Amary's Emporium
- Polite and pretty (but bored) human female
- Smarter than she appears.
- Wears long, dark-colored dresses.
- Close ties with the Grand Consortium.
- Daughter of the wizard Lord Xynohpus, but doesn't like to talk about it.
- **Rocky**
- Fenwick's liviing statue / bodyguard
- Idyllic human male shape
- Made of magical marble
- Apparently mute
- **Unkhlar Thildison**
- Dwarven blacksmith
- Thin and kinda shifty, with short copper hair and green eyes.
- Had a pet spider named Therva that occasionally hangs out on his shoulder.
- **Zoviar of the Black Tower**
- Spindly human male wizard with a thin mustache.
- Dresses in black silken robes.
- Snide, insinuating, and all-around unpleasant to deal with.
#### Former NPCs
### Locations
### 1 - Unkhlar's Ironworks
- A fairly-modest blacksmith's workshop, small, dingy, with several globes of flame stacked in the corner.
- Run by Unkhlar Thildison, a thin dwarven male with short copper hair and green eyes.
- Sells custom-made light globes and dwarven unitools, along with weapons and armor.
**Stock**
- 2x Dwarven Unitools ()
- 2x Regular Light Globes ()
- 2x Improved Light Globes ()
- 1x suit of plate armor ()
- 1x suit of chainmail ()
- 2x shields ()
- 2x longswords ()
### 2 - The Armory
- Strong, 2-story, half-timbered building, that serves as the headquarters of the town guard when stationed at the cove.
- Bottom story is a large, divided cage which is used to detain thieves and scofflaws, usually holds prisoners temporarily before shipping them back to Portown.
- Always at least 1 guard in the armory, in addition to the 2 making the rounds, and the 2 guarding the gateway.
### 3 - Sapphire Shark
- Long bar runs along most of the back wall.
- People standing and sitting at perpendicular gravities to each other.
- Tables and chairs clustered in the center of each wall (and the ceiling), with people freely standing about.
- Everyone's drinks are served in small globes with straw-like protrusions.
- Bartender is an apparently exasperated (and sweaty) large human male.
- Most 2nd shifts, a waitress () is also workingan athletic felinar female
#### Menu
Drinks
- Natural Spring Water - 2 sp
- Coffee - 1 sp
- Dragonberry juice - 3 sp
- Bloo Milk - 1 sp
Wine
- Bloodwine - 3 sp
- Evermead - 2 sp
- Fire Wine - 5 sp
- Glowfie - 4 sp
- Topaz - 3 sp
- Westgate Ruby - 2 sp
- Wizard's Choice - 5 sp
Liquor
- Cherry Fire - 1 sp
- Death Wish - 3 sp
- Elverquis - 2 sp
- Seawin - 1 sp
- Whiskey - 2 sp
Ale
- Bleak Stout - 1 sp
- Dragon's Breath - 3 sp
- Golden Sands Ale - 2 sp
- Halfling's Best - 3 sp
- Purple Noble - 2 sp
- Shadowdark Ale - 4 sp
Food
- Bloodhawk Breast from Krynn - 1 gp
- Sea Serpent Sushi Roll - 3 gp
- Mimic Tongue in Sauce - 2 gp
- Owlbear Steak & Eggs - 4 gp
- Tarrasque Ribeye - 5 gp
### 4 - Warehouse
- 2 storey, multiple (locked) entrances on the bottom floor (and a large locked trap door on the top)
### 5 - Amary's Emporium
- Run by Amaryllis the Alchemist
- Appears to be bigger on the inside.
- Lots of books, hints of "other services".
- She buys live animals and rare creature bits.
- Potions / Supplies
- healing - 100 gp
- 1gp for mystery potion
- 10gp for orbs of light
- Also carries "Sorcerer: The Summoning"
#### Emporium Stock
<!--
Random Potions
- https://litrpgreads.com/blog/100-fun-dnd-random-potion-effects-to-surprise-your-players
- https://www.dndspeak.com/2017/12/24/100-random-potion-effects/
Random Trinkets
- https://www.thievesguild.cc/tables/trinkets
-->
Potions
- Clairvoyance - 250 gp
- Control Giant - 350 gp
- Delusion - 250 gp
- Diminution - 100 gp
- Divination - 500 gp
- ESP - 100 gp
- Flying - 200 gp
- Gaseous Form - 150 gp
- Growth - 100 gp
- Healing (1d6+1) - 50 gp
- Healing, Greater (2d6+2) - 125 gp
- Healing, Supreme (3d8+3) - 300 gp
- Invisibility - 300 gp
- Invulnerability - 300 gp
- Levitation - 150 gp
- Poison - 100 gp
- Polymorph Self - 300 gp
- Raise Dead - 2500 gp
- Remove Curse - 200 gp
- Speak with Dead - 200 gp
- Random Potion - 2 gp
Equipment
- Acid (vial) - 1 gp
- Alchemist's Fire (flask) - 5 gp
- Antitoxin - 1 gp
- Bottle (glass) - 2 gp
- Flask or Tankard - 5 sp
- Elemental Fire Globe - 200 gp
- Elemental Water Globe - 200 gp
- Ink (1 ounce bottle) - 1 gp
- Ink, Gold (1 spell level) - 100 gp
- Jug or Pitcher - 5 sp
- Light Orb - 10 gp
- Oil (flask) - 2 gp
- Paper / parchment (2 sheets) - 1 gp
- Vial - 1 gp
Scrolls
- [Continual Light](/spells/continual-light.html) - 150 gp
- Haste - 500 gp
- Massmorph - 1200 gp
- Polymorph others - 1000 gp (x2)
- Detect Magic (A) - 25 gp
- Light (A) - 50 gp
Live Animals
- spider - 10gp
- bat - 20gp
- newt - 5gp
Random Potions (1 gp each)
- Clairaudience
- Clairvoyance
- Control Animal
- Control Dragon
- Control Giant
- Control Human
- Control Plant
- Control Undead
- Delusion
- Diminution
- ESP
- Fire Resistance
- Flying
- Gaseous Form
- Giant Strength
- Growth
- Healing (1d6+1)
- Healing, Greater (2d6+3)
- Healing, Supreme (4d6+7)
- Heroism
- Invisibility
- Invulnerability
- Levitation
- Longevity
- Polymorph Self
- Potion of Speed
- Treasure Finding
### 6 - The Obelisk of Law
- Maintained by Zohar, Keeper of the Obelisk
- Open temple of Law
- A monolith of polished stone, with a praying circle around it.
- Primarily dedicated to Phoris, but other Law gods are listed as well, including Endrion (Dragon god of Law).
### 7 - Harbormaster's Office
- Office of Lord Stengar
- Fine wooden desk and chairs.
- Bronze suit of armor in corner.
- Several knick-knacks seres as reminders of various deals he's put together.
### NPCs
- **Amaryllis (Amary), the Alchemist**
- A polite and pretty (but bored) human female
- Owns and runs Amary's Emporium, the port's magic shop
- Smarter than she appears.
- Wears long, dark-colored dresses.
- Has connections with the [Grand Consortium](./factions/index.html#the-consortium).
- Seems to be developing a relationship with Segu.
- Took the demonic scroll from Segu to destroy it.
- Claims to be able to muster a "Wizard Army".
- Is the daughter of Xynohpus himself.
- Upstairs is a teleportation circle, part of the CTN (Consortium Teleportation Network).
- Only open to Consortium members.
- **Lord Stengar Muziv**
- Human noble harbormaster (Level 0)
- Dresses in fine purple silks
- Hopes to use his position as tradelord to gain favor with ruling houses of Portown.
- Always seems preoccupied, tends to fly off the handle at Fenwick when he screws up (and oftentimes when he doesn't).
- **Zohar, Keeper of the Obelisk**
- Half-elven male cleric of Phoris.
- Chatty and personable, he tries to be helpful when he can.
- **Fenwick C. Fizzlebell**
- Harbormaster's Assistant / Secretary
- Fussy gnome dressed all in yellow
- Always appears to be in over his head
- Constantly apologizing for his failure, looks at the ground
- **Rocky**
- Fenwick's living statue
- Exquisitely carved statue of human male
- Apparently mute
- Also serves as Fenwick's transportation and muscle
- **Unkhlar Thildison**
- Dwarven blacksmith
- Thin and kinda shifty, with short copper hair and green eyes.
- Has a pet spider named Therva that occasionally hangs out on his shoulder.
<!--
- Actually an assassin
- He wears leather armor (disguised as a blacksmith's apron and gloves) and wields a poisoned short sword and dagger
- Has an animal companion, a giant spider named Therva
- Actual name is Festi
-->