48 lines
1.7 KiB
Markdown
48 lines
1.7 KiB
Markdown
---
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title: Lich
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description: The lich creature for OSR gaming.
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date_pub: 2025-01-05T22:25:59.000-04:00
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section: bestiary
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content_type: feature
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short_code: lich
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status: hidden
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hd: 11+
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---
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An incredibly powerful undead made immortal through dangerous, corrupting magic, often appearing as a skeletal figure with cold fire burning in their eyes.
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<div class='headlessTableWrapper'>
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| --------------- | --------------------------------- |
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| **Hit Dice** | 11\*\*\*\* (49hp) |
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| **Armor Class** | 19 |
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| **Attacks** | 1 (+8) @ 1d10 + paralysis (touch) |
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| **Movement** | 20' |
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| **Save** | 8 (Wizard 14) |
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| **Morale** | 10 |
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| **Alignment** | Any |
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</div>
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- Immune to damage from non-magical weapons.
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- Immune to electrical- and cold-based attacks.
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- Immune to magic causing polymorph, insanity, or death.
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- Can cast spells as a 14th-level spellcaster.
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- Type of spellcasting may vary, although arcane is most common.
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- Anyone seeing a lich must **Save vs Spells** or fleee for 2d6 turns.
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- Characters of 5th level and above and creatures of 5 HD and above are immune.
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- When destroyed, if phylactery remains intact, will reform body (with full HP) 1d10 years later.
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### Paralysis
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Touched victim must **Save** or be [paralyzed](/rules/adventuring.html#paralyzed) for 1d6+3 turns.
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### Phylactery
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Each lich stores their soul in a container or something similar.
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- If this object is found and destroyed, the lich loses its immortality.
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!!!include(bestiary/undead.md)!!!
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