--- title: Lich description: The lich creature for OSR gaming. date_pub: 2025-01-05T22:25:59.000-04:00 section: bestiary content_type: feature short_code: lich status: hidden hd: 11+ --- An incredibly powerful undead made immortal through dangerous, corrupting magic, often appearing as a skeletal figure with cold fire burning in their eyes.
| | | | --------------- | --------------------------------- | | **Hit Dice** | 11\*\*\*\* (49hp) | | **Armor Class** | 19 | | **Attacks** | 1 (+8) @ 1d10 + paralysis (touch) | | **Movement** | 20' | | **Save** | 8 (Wizard 14) | | **Morale** | 10 | | **Alignment** | Any |
- Immune to damage from non-magical weapons. - Immune to electrical- and cold-based attacks. - Immune to magic causing polymorph, insanity, or death. - Can cast spells as a 14th-level spellcaster. - Type of spellcasting may vary, although arcane is most common. - Anyone seeing a lich must **Save vs Spells** or fleee for 2d6 turns. - Characters of 5th level and above and creatures of 5 HD and above are immune. - When destroyed, if phylactery remains intact, will reform body (with full HP) 1d10 years later. ### Paralysis Touched victim must **Save** or be [paralyzed](/rules/adventuring.html#paralyzed) for 1d6+3 turns. ### Phylactery Each lich stores their soul in a container or something similar. - If this object is found and destroyed, the lich loses its immortality. !!!include(bestiary/undead.md)!!!