pvgttm-web/src/pages/classes/knight.md
2025-04-05 19:47:36 -04:00

3.3 KiB

title description date_pub section content_type short_code
Knight 2023-04-01T19:43:00-04:00 classes feature ckn

An honor-bound warrior that excels at mounted combat.

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Requirements Minimum CON 9, DEX 9
Hit Dice 1d10
Armor Any metal armor or shields
Weapons Any melee weapons
Languages Alignment, Common

Core Features

Level HD Atk Save
1 1d10 0 12
2 2d10 0 12
3 3d10 0 12
4 4d10 +2 10
5 5d10 +2 10
6 6d10 +2 10
7 7d10 +5 8
8 9d10 +5 8
9 9d10 +5 8
10 9d10+2 +7 6
11 9d10+4 +7 6
12 9d10+6 +7 6
13 9d10+8 +9 4
14 9d10+10 +9 4

[Knight Features]

Saving Throw Mods

  • +1 to Save vs Wielded (-2 overall)

Allegiance

  • Serves a liege.
  • Must maintain same alignment as liege.

Class Skills

  • Chivalric Act: Describe intended outcome and make a skilled check as indicated by GM.
    • ex: grab fair maiden, jump over table, set her down safely, and strike nearest opponent.
  • Heraldic Lore: Make a skilled INT check to recognize standards, symbols, or names associated with liege, their allies, or their enemies.
  • Advanced Skills: After reaching level 5, may add skills modifier to appropriate non-skilled checks (ex: intimidation, stabilizing wounds).

Code of Honor

To gain experience, must follow a strict code similar to:

  • Death before dishonor,
  • Service to a liege is the greatest honor,
  • Glory in single combat,
  • Defend to the death any in their charge,
  • Honor superiors,
  • Respect equals,
  • Demand obedience from inferiors, and
  • Scorn ignobles.

Fantastic Mount

From 5th level, can train some creatures as mounts (including flying ones).

  • Takes one month to complete training.
  • Can train creature with HD up to level.

Expert Rider

  • +1 to attacks when mounted.
  • From 5th level, can increase mount's movement rate up to 10' / round for up to 6 turns, once per day.

Service and Aid

  • From 3rd level, can receive aid from nobles and other knights of the same alignment or social affiliation (ex: house, religion, ohaver order).
  • Expected to extend same service to others.

Devotion to Duty

  • Immune to all supernatural fear effects.
  • From 3rd level:
    • Allies within 10' gain +2 to saves vs fear effects.
    • Retainers and merchants gain +2 to loyalty or morale.
  • +4 to saves vs hold spells, charms, and other mental effects and spells.
  • +2 to saves vs illusions.
  • Allowed to save vs sleep spells.

Stronghold

After 7th level, can buy or build a castle or stronghold (and control surrounding lands) any time they can be afforded.

  • Must have liege's permission.
  • After 9th level, may be granted a title such as Baron or Baroness.