--- title: Knight description: date_pub: 2023-04-01T19:43:00-04:00 section: classes content_type: feature short_code: ckn --- An honor-bound warrior that excels at mounted combat. [[toc]]
| | | | ---------------- | -------------------------- | | **Requirements** | Minimum CON 9, DEX 9 | | **Hit Dice** | 1d10 | | **Armor** | Any metal armor or shields | | **Weapons** | Any melee weapons | | **Languages** | Alignment, Common |
### Core Features
| Level | HD | Atk | Save | | :---: | :-----: | :-: | :--: | | 1 | 1d10 | 0 | 12 | | 2 | 2d10 | 0 | 12 | | 3 | 3d10 | 0 | 12 | | 4 | 4d10 | +2 | 10 | | 5 | 5d10 | +2 | 10 | | 6 | 6d10 | +2 | 10 | | 7 | 7d10 | +5 | 8 | | 8 | 9d10 | +5 | 8 | | 9 | 9d10 | +5 | 8 | | 10 | 9d10+2 | +7 | 6 | | 11 | 9d10+4 | +7 | 6 | | 12 | 9d10+6 | +7 | 6 | | 13 | 9d10+8 | +9 | 4 | | 14 | 9d10+10 | +9 | 4 | [Knight Features]
#### Saving Throw Mods - +1 to **Save vs Wielded** (-2 overall) ### Allegiance - Serves a liege. - Must maintain same alignment as liege. ### Class Skills - **Chivalric Act**: Describe intended outcome and make a skilled check as indicated by GM. - ex: grab fair maiden, jump over table, set her down safely, and strike nearest opponent. - **Heraldic Lore**: Make a skilled INT check to recognize standards, symbols, or names associated with liege, their allies, or their enemies. - **Advanced Skills**: After reaching level 5, may add skills modifier to appropriate non-skilled checks (ex: intimidation, stabilizing wounds). ### Code of Honor To gain experience, must follow a strict code similar to: - Death before dishonor, - Service to a liege is the greatest honor, - Glory in single combat, - Defend to the death any in their charge, - Honor superiors, - Respect equals, - Demand obedience from inferiors, and - Scorn ignobles. ### Fantastic Mount From 5th level, can train some creatures as mounts (including flying ones). - Takes one month to complete training. - Can train creature with HD up to level. ### Expert Rider - +1 to attacks when mounted. - From 5th level, can increase mount's movement rate up to 10' / round for up to 6 turns, once per day. ### Service and Aid - From 3rd level, can receive aid from nobles and other knights of the same alignment or social affiliation (ex: house, religion, ohaver order). - Expected to extend same service to others. ### Devotion to Duty - Immune to all supernatural fear effects. - From 3rd level: - Allies within 10' gain +2 to saves vs fear effects. - Retainers and merchants gain +2 to loyalty or morale. - +4 to saves vs _hold_ spells, charms, and other mental effects and spells. - +2 to saves vs illusions. - Allowed to save vs _sleep_ spells. ### Stronghold After 7th level, can buy or build a castle or stronghold (and control surrounding lands) any time they can be afforded. - Must have liege's permission. - After 9th level, may be granted a title such as Baron or Baroness.