lots of updates
add ecnounter alpha pull out astral travel to own file zine prep fix multi-row table headers
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106
src/pages/classes/adept.md
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106
src/pages/classes/adept.md
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---
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title: Adept
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description:
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date_pub: 2024-03-05T22:49:24.000-04:00
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section: classes
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content_type: feature
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short_code: cad
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status: hidden
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---
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Holy (or unholy) warrior-priests who use their skills to serve one or more deities.
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<div class='headlessTableWrapper'>
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| | |
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| ----------------- | --------------------------------------------------------------- |
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| **Hit Dice** | 1d8 |
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| **Maximum Level** | 14 |
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| **Armor** | Any (including shields) |
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| **Weapons** | Blunt weapons only (club, mace, sling, staff, war hammer, etc.) |
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| **Languages** | Alignment, Common |
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</div>
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### Adept Skills
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- 30' range
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- Roll 1d100, result under score is success.
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- Referee should roll in secret for detect magic (DM).
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<div class="dividedTableWrapper">
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FIXME - Don't like these scores - can I somehow translate them into d20s? Or even d6s, based on the optional d6 thief rule?
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| Level | BL | DM | KA | PU | RF | TU |
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| :---: | :-: | :-: | :-: | :-: | :-: | :-: |
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| 1 | 10 | 30 | 20 | 20 | 25 | 50 |
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| 2 | 35 | 50 | 35 | 23 | 55 | 55 |
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| 3 | 40 | 55 | 40 | 25 | 60 | 60 |
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| 4 | 45 | 60 | 45 | 26 | 65 | 65 |
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| 5 | 50 | 65 | 50 | 35 | 70 | 70 |
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| 6 | 55 | 70 | 55 | 45 | 75 | 75 |
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| 7 | 60 | 75 | 60 | 55 | 80 | 80 |
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| 8 | 65 | 80 | 65 | 65 | 83 | 85 |
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| 9 | 70 | 85 | 70 | 70 | 86 | 90 |
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| 10 | 71 | 90 | 75 | 75 | 90 | 95 |
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| 11 | 72 | 95 | 80 | 80 | 92 | 100 |
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| 12 | 73 | 97 | 85 | 85 | 95 | 105 |
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| 13 | 74 | 98 | 90 | 90 | 98 | 110 |
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| 14 | 75 | 99 | 95 | 95 | 99 | 115 |
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[Adept Skills Chance of Success]
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</div>
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- **Bless (BL)**: Once per turn, may give allies +1 to attack and damage rolls for one round per adept level.
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- **Detect Magic (DM)**: Must spend one turn concentrating on target to activate, failed rechecks allowed.
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- **Know Alignment (KA)**: Learn alignment of one character, creature, location, or object, can only be tried once per target. On a fail, can't try again until next XP level.
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- **Purify (PU)**: Makes food and water safe to consume, affecting up to 6 quarts of liquid, one ration, or fresh food for up to 12 humanoids.
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- **Rally / Fear (RF)**: Rally counters effects of magical fear, while Fear forces enemies to make a morale check or flee. May be used once per turn.
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- **Turn Undead (TU)**: -5% chance per monster HD, max HD is adept level + 1. On success, 2d6 HD of undead must move away from adept in full retreat until attacked, with lowest HD affected first.
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### Divine Magic
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- Must have a holy symbol
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- Must remain faithful to alignment, clergy, and religion.
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- Can conduct magical research.
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### Healing
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- From 2nd level, can heal with touch.
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- May be used once / day / adept level.
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- Either cures 1d4 HP or allows an additional save vs an effect (cure, poison, etc).
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### Stronghold
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- After 9th level, can establish or build a stronghold (at half price, if in good favor with deity).
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- Once established, attracts loyal followers (5d6 x 10 fighters of level 1–2), who never check morale.
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### Advancement
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<div class="dividedTableWrapper levelTable">
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| Level | XP | HD | Atk<br />Mod | Saving Throws |||||
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| ^^ | ^^ | ^^ | ^^ | D[^1] | W[^1] | P[^1] | B[^1] | S[^1] |
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| :---: | :-----: | :--------: | :-----: | :---: | :---: | :---: | :---: | :---: |
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| 1 | 0 | 1d8 | 0 | 11 | 12 | 14 | 16 | 15 |
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| 2 | 1,500 | 2d8 | 0 | 11 | 12 | 14 | 16 | 15 |
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| 3 | 3,000 | 3d8 | 0 | 11 | 12 | 14 | 16 | 15 |
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| 4 | 6,000 | 4d8 | 0 | 11 | 12 | 14 | 16 | 15 |
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| 5 | 12,000 | 5d8 | +2 | 9 | 10 | 12 | 14 | 12 |
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| 6 | 25,000 | 6d8 | +2 | 9 | 10 | 12 | 14 | 12 |
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| 7 | 50,000 | 7d8 | +2 | 9 | 10 | 12 | 14 | 12 |
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| 8 | 100,000 | 8d8 | +2 | 9 | 10 | 12 | 14 | 12 |
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| 9 | 200,000 | 9d8 | +5 | 6 | 7 | 9 | 11 | 9 |
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| 10 | 300,000 | 9d8+1 | +5 | 6 | 7 | 9 | 11 | 9 |
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| 11 | 400,000 | 9d8+2 | +5 | 6 | 7 | 9 | 11 | 9 |
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| 12 | 500,000 | 9d8+3 | +5 | 6 | 7 | 9 | 11 | 9 |
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| 13 | 600,000 | 9d8+4 | +7 | 3 | 5 | 7 | 8 | 7 |
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| 14 | 700,000 | 9d8+5 | +7 | 3 | 5 | 7 | 8 | 7 |
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[Level Advancement]
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[^1]: D: Death; W: Wielded; P: Paralyze; B: Blasts; S: Spells
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</div>
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@@ -95,7 +95,7 @@ After 12th level, may attempt to take over an existing assassins' or thieves' gu
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<div class="dividedTableWrapper levelTable">
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| Level | XP | HD | Atk Mod | Saving Throws ||||||
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| Level | XP | HD | Atk<br />Mod | Saving Throws ||||||
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| ^^ | ^^ | ^^ | ^^ | D[^1] | W[^1] | P[^1] | B[^1] | S[^1] |
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| :---: | :-----: | :-----: | :-----: | :---: | :---: | :---: | :---: | :---: |
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| 1 | 0 | 1d6 | 0 | 13 | 14 | 13 | 16 | 15 |
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@@ -83,7 +83,7 @@ From 9th level, can establish a crew.
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<div class="dividedTableWrapper levelTable">
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| Level | XP | HD | Atk Mod | Saving Throws ||||||
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| Level | XP | HD | Atk<br />Mod | Saving Throws ||||||
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| ^^ | ^^ | ^^ | ^^ | D[^1] | W[^1] | P[^1] | B[^1] | S[^1] |
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| :---: | :-----: | :--------: | :-----: | :---: | :---: | :---: | :---: | :---: |
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| 1 | 0 | 1d6 | 0 | 13 | 14 | 13 | 16 | 15 |
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@@ -99,8 +99,8 @@ Can buy or build a castle or stronghold (and control surrounding lands) at any t
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<div class="dividedTableWrapper levelTable">
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| | | | | Saving Throws |||||
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| Level | XP | HD | Atk Mod | D[^1] | W[^1] | P[^1] | B[^1] | S[^1] | AF Bonus |
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| Level | XP | HD | Atk<br />Mod | Saving Throws ||||| AF<br />Bonus |
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| ^^ | ^^ | ^^ | ^^ | D[^1] | W[^1] | P[^1] | B[^1] | S[^1] | ^^ |
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| :---: | :-----: | :-----: | :-----: | :---: | :---: | :---: | :---: | :---: | :---: |
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| 1 | 0 | 1d10 | 0 | 10 | 13 | 12 | 15 | 16 | 0 |
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| 2 | 2,500 | 2d10 | 0 | 10 | 13 | 12 | 15 | 16 | 0 |
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@@ -80,7 +80,7 @@ After 12th level, can establish a scene (ex: a venue, club, theater, manor, or t
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<div class="dividedTableWrapper levelTable">
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| Level | XP | HD | Atk Mod | Saving Throws ||||| Spells Per Day ||||||
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| Level | XP | HD | Atk<br />Mod | Saving Throws ||||| Spells Per Day ||||||
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| ^^ | ^^ | ^^ | ^^ | D[^1] | W[^1] | P[^1] | B[^1] | S[^1] | 1 | 2 | 3 | 4 |
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| :-: | :-----: | :----: | :-: | :---: | :---: | :---: | :---: | :---: | :-: | :-: | :-: | :-: |
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| 1 | 0 | 1d8 | 0 | 13 | 14 | 13 | 16 | 15 | - | - | - | - |
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@@ -60,8 +60,8 @@ After 9th level, may construct a stronghold in the wilderness.
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<div class="dividedTableWrapper levelTable">
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| | | | | Saving Throws ||||||
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| Level | XP | HD | Atk Mod | D[^1] | W[^1] | P[^1] | B[^1] | S[^1] |
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| Level | XP | HD | Atk<br />Mod | Saving Throws ||||||
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| ^^ | ^^ | ^^ | ^^ | D[^1] | W[^1] | P[^1] | B[^1] | S[^1] |
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| :---: | :-----: | :-----: | :-----: | :---: | :---: | :---: | :---: | :---: |
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| 1 | 0 | 1d8 | 0 | 11 | 12 | 12 | 15 | 16 |
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| 2 | 1,800 | 2d8 | 0 | 11 | 12 | 12 | 15 | 16 |
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@@ -52,8 +52,8 @@ Can make animal sacrifices to heal.
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<div class="dividedTableWrapper levelTable">
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| | | | | Saving Throws |||||| Spells Per Day |||||||
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| Level | XP | HD | Atk Mod | D[^1] | W[^1] | P[^1] | B[^1] | S[^1] | Max Spell Level |
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| Level | XP | HD | Atk<br />Mod | Saving Throws ||||| Max<br />Spell<br />Level |
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| ^^ | ^^ | ^^ | ^^ | D[^1] | W[^1] | P[^1] | B[^1] | S[^1] | ^^ |
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|:-------:|:-----------:|:-------:|:---------:|:----:|:----:|:----:|:----:|:----:|:---:|
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| 1 | 0 | 1d6 | 0 | 13 | 14 | 13 | 16 | 15 | 1 |
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| 2 | 2,500 | 2d6 | 0 | 13 | 14 | 13 | 16 | 15 | 1 |
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@@ -8,8 +8,150 @@ short_code: cch
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status: draft
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---
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Infravision
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Knights who wield weapons of pure arcane magic.
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<div class='headlessTableWrapper'>
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| | |
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| ----------------- | ----------------------- |
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| **Requirement** | Minimum CHA 9 |
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| **Hit Dice** | 1d10 |
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| **Maximum Level** | 14 |
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| **Armor** | Any (including shields) |
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| **Weapons** | Any |
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| **Languages** | Alignment, Common |
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</div>
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### Aestheticism
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- Own minimal possessions
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- Can only keep one magical weapon, one magical shield, and one magical suit of armor
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- Must give at least 10% of income to religious order
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### Arcane Magic
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- Can cast prepared spells.
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- Carries a spell book (or equivalent) with known spells in it.
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- Number of prepared spells per day shown on [Level Advancement table](#advancement).
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- Can conduct magical research.
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- [Arcane Spell List](./arcane-spellcasters/known-arcane-spells.html)
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### Blindsight
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- After 5th level, may perceive surrounding environment in a 10' radius, even in total (magical) darkness.
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### Channel Magic
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- Begins each day with a number of channel points equal to level x 2.
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- Can spend a channel point to temporarily gain a +1 bonus to one of the following:
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- Attack and damage,
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- AC and saving throws, or
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- Any single ability score.
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- Only one type of bonus may be activated in a round.
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- The maximum number of points that can be used for a single bonus is equal to level / 3, rounded down (minimum 1).
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### Conjured Weapon
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- Can spend a channel point to conjure a weapon of pure arcane energy.
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- Weapon can be any type that the conjurer may use.
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- The weapon must be purely mechanically powered (ex: sword, axe, bow, crossbow, sling).
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- If the conjured weapon is ranged and uses ammunition, it is automatically conjured along with the weapon.
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- Once conjured, the weapon remains for 1d6 turns.
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- Starting at 2nd level, gains a bonus to attack and damage based on level.
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<div class="dividedTableWrapper">
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| Min Level | Bonus |
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| :-------: | :---: |
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| 2 | +1 |
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| 6 | +2 |
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| 10 | +3 |
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</div>
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Conjure Light Weapon
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Arcane Spellcasting
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### Lay on Hands
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- Heal 2 HP / level once per day
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- After 5th level, may cure disease once per week
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### Stronghold
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- After 9th level, can establish or build a stronghold (at half price, if in good favor with deity).
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- Once established, attracts loyal followers (5d6 x 10 fighters of level 1–2), who never check morale.
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### Turn Undead
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Roll 2d6 and consult table below:
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<div class="dividedTableWrapper">
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| Level | Monster Hit Dice ||||||||||||||||
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| ^^ | 1 | 2 | 2\* | 3 | 4 | 5 | 6 | 7-8 | 9-10 | 11-12 | 13-14 | 15-16 | 17-18 | 19-20 | 21-22 | 23-24 |
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| :-----:|:-:|:-:|:--:|:--:|:--:|:--:|:--:|:---:|:-----:|:-----:|:-----:|:-----:|:-----:|:-----:|:-----:|:-----:|
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| 3 | 7 | 9 | 11 | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | --|
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| 4 | T | 7 | 9 | 11 | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | --|
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| 5 | T | T | 7 | 9 | 11 | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | --|
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| 6 | D | T | T | 7 | 9 | 11 | -- | -- | -- | -- | -- | -- | -- | -- | -- | --|
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| 7 | D | D | T | T | 7 | 9 | 11 | -- | -- | -- | -- | -- | -- | -- | -- | --|
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| 8 | D | D | D | T | T | 7 | 9 | 11 | -- | -- | -- | -- | -- | -- | -- | --|
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| 9 | D | D | D | D | T | T | 7 | 9 | 11 | -- | -- | -- | -- | -- | -- | --|
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| 10 | D | D | D | D | D | T | T | 7 | 9 | 11 | -- | -- | -- | -- | -- | --|
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| 11| D | D | D | D | D | D | T | T | 7 | 9 | 11 | -- | -- | -- | -- | --|
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| 12 | D | D | D | D | D | D | D | T | T | 7 | 9 | 11 | -- | -- | -- | -- |
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| 13 | D | D | D | D | D | D | D | D | T | T | 7 | 9 | 11 | -- | -- | -- |
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| 14 | D | D | D | D | D | D | D | D | D | T | T | 7 | 9 | 11 | -- | -- |
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[Turn Undead Result]
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</div>
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#### Results
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- **Dash (--)**: Turn attempt fails
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- **_Number_**: If roll is equal or higher than this number, turn succeeds
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- **T**: Turn succeeds
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- **D**: Turn succeeds, monsters destroyed
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#### Successful Turn
|
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- Roll 2d6 to determine total number of HD affected.
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- Turned undead move away from cleric in full retreat until attacked.
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- Lowest HD undead are affected first.
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### Warhorse
|
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- After 4th level, may summon a holy warhorse (HD 5+5, AC 14, MV 60').
|
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- If lost, can't get another for at least a year.
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|
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### Advancement
|
||||
|
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<div class="dividedTableWrapper levelTable">
|
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|
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| Level | XP | HD | Atk<br />Mod | Saving Throws ||||| Spells |||||
|
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| ^^ | ^^ | ^^ | ^^ | D[^1] | W[^1] | P[^1] | B[^1] | S[^1] | 1 | 2 | 3 |
|
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| :---: | :-----: | :--------: | :-----: | :---: | :---: | :---: | :---: | :---: | :---: | :---: | :---: |
|
||||
| 1 | 0 | 1d10 | 0 | 10 | 11 | 12 | 13 | 14 | - | - | - |
|
||||
| 2 | 2,750 | 2d10 | 0 | 10 | 11 | 12 | 13 | 14 | - | - | - |
|
||||
| 3 | 5,500 | 3d10 | 0 | 10 | 11 | 12 | 13 | 14 | - | - | - |
|
||||
| 4 | 12,000 | 4d10 | +2 | 8 | 9 | 10 | 11 | 12 | - | - | - |
|
||||
| 5 | 24,000 | 5d10 | +2 | 8 | 9 | 10 | 11 | 12 | - | - | - |
|
||||
| 6 | 45,000 | 6d10 | +2 | 8 | 9 | 10 | 11 | 12 | - | - | - |
|
||||
| 7 | 95,000 | 7d10 | +5 | 6 | 7 | 8 | 8 | 10 | - | - | - |
|
||||
| 8 | 175,000 | 8d10 | +5 | 6 | 7 | 8 | 8 | 10 | - | - | - |
|
||||
| 9 | 350,000 | 9d10 | +5 | 6 | 7 | 8 | 8 | 10 | 1 | - | - |
|
||||
| 10 | 500,000 | 9d10+1 | +7 | 4 | 5 | 6 | 6 | 8 | 2 | - | - |
|
||||
| 11 | 650,000 | 9d10+2 | +7 | 4 | 5 | 6 | 6 | 8 | 2 | 1 | - |
|
||||
| 12 | 800,000 | 9d10+3 | +7 | 4 | 5 | 6 | 6 | 8 | 2 | 2 | - |
|
||||
| 13 | 950,000 | 9d10+4 | +9 | 2 | 3 | 4 | 3 | 6 | 2 | 2 | 1 |
|
||||
| 14 | 1,100,000 | 9d10+5 | +9 | 2 | 3 | 4 | 3 | 6 | 3 | 2 | 1 |
|
||||
|
||||
[Level Advancement]
|
||||
|
||||
[^1]: D: Death; W: Wielded; P: Paralyze; B: Blasts; S: Spells
|
||||
|
||||
</div>
|
||||
|
@@ -40,8 +40,8 @@ Roll 2d6 and consult table below:
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|
||||
<div class="dividedTableWrapper">
|
||||
|
||||
| | Monster Hit Dice ||||||||||||||||
|
||||
| Level | 1 | 2 | 2\* | 3 | 4 | 5 | 6 | 7-8 | 9-10 | 11-12 | 13-14 | 15-16 | 17-18 | 19-20 | 21-22 | 23-24 |
|
||||
| Level | Monster Hit Dice ||||||||||||||||
|
||||
| ^^ | 1 | 2 | 2\* | 3 | 4 | 5 | 6 | 7-8 | 9-10 | 11-12 | 13-14 | 15-16 | 17-18 | 19-20 | 21-22 | 23-24 |
|
||||
| :-----:|:-:|:-:|:--:|:--:|:--:|:--:|:--:|:---:|:-----:|:-----:|:-----:|:-----:|:-----:|:-----:|:-----:|:-----:|
|
||||
| 1 | 7 | 9 | 11 | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | --|
|
||||
| 2 | T | 7 | 9 | 11 | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | --|
|
||||
@@ -79,8 +79,8 @@ Roll 2d6 and consult table below:
|
||||
|
||||
<div class="dividedTableWrapper levelTable">
|
||||
|
||||
| |||| Saving Throws ||||| Spells |||||
|
||||
| Level | XP | HD | Atk Mod | D[^1] | W[^1] | P[^1] | B[^1] | S[^1] | 1 | 2 | 3 | 4 | 5 |
|
||||
| Level | XP | HD | Atk<br />Mod | Saving Throws ||||| Spells |||||
|
||||
| ^^ | ^^ | ^^ | ^^ | D[^1] | W[^1] | P[^1] | B[^1] | S[^1] | 1 | 2 | 3 | 4 | 5 |
|
||||
| :---: | :-----: | :--------: | :-----: | :---: | :---: | :---: | :---: | :---: | :---: | :---: | :---: | :---: | :---: |
|
||||
| 1 | 0 | 1d8 | 0 | 11 | 12 | 14 | 16 | 15 | - | - | - | - | - |
|
||||
| 2 | 1,500 | 2d8 | 0 | 11 | 12 | 14 | 16 | 15 | 1 | - | - | - | - |
|
||||
|
@@ -83,7 +83,7 @@ From 9th level, can establish a crew.
|
||||
|
||||
<div class="dividedTableWrapper levelTable">
|
||||
|
||||
| Level | XP | HD | Atk Mod | Saving Throws ||||||
|
||||
| Level | XP | HD | Atk<br />Mod | Saving Throws ||||||
|
||||
| ^^ | ^^ | ^^ | ^^ | D[^1] | W[^1] | P[^1] | B[^1] | S[^1] |
|
||||
| :---: | :-----: | :--------: | :-----: | :---: | :---: | :---: | :---: | :---: |
|
||||
| 1 | 0 | 1d6 | 0 | 13 | 14 | 13 | 16 | 15 |
|
||||
|
@@ -66,7 +66,7 @@ After 12th level, can build a stronghold that integrates with a natural setting.
|
||||
|
||||
<div class="dividedTableWrapper levelTable">
|
||||
|
||||
| Level | XP | HD | Atk Mod | Saving Throws ||||| Spells Per Day |||||||
|
||||
| Level | XP | HD | Atk<br />Mod | Saving Throws ||||| Spells Per Day |||||||
|
||||
| ^^ | ^^ | ^^ | ^^ | D[^1] | W[^1] | P[^1] | B[^1] | S[^1] | 1 | 2 | 3 | 4 | 5 |
|
||||
| :-: | :-------: | :---: | :-: | :---: | :---: | :---: | :---: | :---: | :-: | :-: | :-: | :-: | :-: |
|
||||
| 1 | 0 | 1d8 | 0 | 11 | 12 | 14 | 16 | 15 | 1 | - | - | - | - |
|
||||
|
@@ -42,8 +42,8 @@ Can buy or build a castle or stronghold (and control surrounding lands) at any t
|
||||
|
||||
<div class="dividedTableWrapper levelTable">
|
||||
|
||||
| | | | | Saving Throws ||||||
|
||||
| Level | XP | HD | Atk Mod | D[^1] | W[^1] | P[^1] | B[^1] | S[^1] |
|
||||
| Level | XP | HD | Atk<br />Mod | Saving Throws ||||||
|
||||
| ^^ | ^^ | ^^ | ^^ | D[^1] | W[^1] | P[^1] | B[^1] | S[^1] |
|
||||
| :---: | :-----: | :-----: | :-----: | :---: | :---: | :---: | :---: | :---: |
|
||||
| 1 | 0 | 1d10 | 0 | 12 | 13 | 14 | 15 | 16 |
|
||||
| 2 | 2,000 | 2d10 | 0 | 12 | 13 | 14 | 15 | 16 |
|
||||
|
@@ -2,7 +2,6 @@
|
||||
title: Knight (Class)
|
||||
description:
|
||||
date_pub: 2023-04-01T19:43:00-04:00
|
||||
date_upd: 2023-04-24T18:11:00-04:00
|
||||
section: classes
|
||||
content_type: feature
|
||||
short_code: ckn
|
||||
@@ -81,24 +80,23 @@ After 3rd level, can buy or build a castle or stronghold (and control surroundin
|
||||
|
||||
<div class="dividedTableWrapper levelTable">
|
||||
|
||||
| |||| Saving Throws ||||| Spells |||||
|
||||
|
||||
| Level | XP | HD | Atk Mod | D[^1] | W[^1] | P[^1] | B[^1] | S[^1] |
|
||||
| Level | XP | HD | Atk<br />Mod | Saving Throws ||||||
|
||||
| ^^ | ^^ | ^^ | ^^ | D[^1] | W[^1] | P[^1] | B[^1] | S[^1] |
|
||||
| :---: | :-----: | :-----: | :-----: | :---: | :---: | :---: | :---: | :---: |
|
||||
| 1 | 0 | 1d10 | 0 | 12 | 13 | 14 | 15 | 16 |
|
||||
| 2 | 2,500 | 2d10 | 0 | 12 | 13 | 14 | 15 | 16 |
|
||||
| 3 | 5,000 | 3d10 | 0 | 12 | 13 | 14 | 15 | 16 |
|
||||
| 4 | 10,000 | 4d10 | +2 | 10 | 11 | 12 | 13 | 14 |
|
||||
| 5 | 18,500 | 5d10 | +2 | 10 | 11 | 12 | 13 | 14 |
|
||||
| 6 | 37,000 | 6d10 | +2 | 10 | 11 | 12 | 13 | 14 |
|
||||
| 7 | 85,000 | 7d10 | +5 | 8 | 9 | 10 | 10 | 12 |
|
||||
| 8 | 140,000 | 8d10 | +5 | 8 | 9 | 10 | 10 | 12 |
|
||||
| 9 | 270,000 | 9d10 | +5 | 8 | 9 | 10 | 10 | 12 |
|
||||
| 10 | 400,000 | 9d10+2 | +7 | 6 | 7 | 8 | 8 | 10 |
|
||||
| 11 | 530,000 | 9d10+4 | +7 | 6 | 7 | 8 | 8 | 10 |
|
||||
| 12 | 660,000 | 9d10+5 | +7 | 6 | 7 | 8 | 8 | 10 |
|
||||
| 13 | 790,000 | 9d10+6 | +9 | 4 | 5 | 6 | 5 | 8 |
|
||||
| 14 | 920,000 | 9d10+10 | +9 | 4 | 5 | 6 | 5 | 8 |
|
||||
| 1 | 0 | 1d10 | 0 | 12 | 13 | 14 | 15 | 16 |
|
||||
| 2 | 2,500 | 2d10 | 0 | 12 | 13 | 14 | 15 | 16 |
|
||||
| 3 | 5,000 | 3d10 | 0 | 12 | 13 | 14 | 15 | 16 |
|
||||
| 4 | 10,000 | 4d10 | +2 | 10 | 11 | 12 | 13 | 14 |
|
||||
| 5 | 18,500 | 5d10 | +2 | 10 | 11 | 12 | 13 | 14 |
|
||||
| 6 | 37,000 | 6d10 | +2 | 10 | 11 | 12 | 13 | 14 |
|
||||
| 7 | 85,000 | 7d10 | +5 | 8 | 9 | 10 | 10 | 12 |
|
||||
| 8 | 140,000 | 8d10 | +5 | 8 | 9 | 10 | 10 | 12 |
|
||||
| 9 | 270,000 | 9d10 | +5 | 8 | 9 | 10 | 10 | 12 |
|
||||
| 10 | 400,000 | 9d10+2 | +7 | 6 | 7 | 8 | 8 | 10 |
|
||||
| 11 | 530,000 | 9d10+4 | +7 | 6 | 7 | 8 | 8 | 10 |
|
||||
| 12 | 660,000 | 9d10+5 | +7 | 6 | 7 | 8 | 8 | 10 |
|
||||
| 13 | 790,000 | 9d10+6 | +9 | 4 | 5 | 6 | 5 | 8 |
|
||||
| 14 | 920,000 | 9d10+10 | +9 | 4 | 5 | 6 | 5 | 8 |
|
||||
|
||||
[Level Advancement]
|
||||
|
||||
|
@@ -57,7 +57,7 @@ Know a number of Mystic Powers based on their level, shown on the Level Advancem
|
||||
|
||||
<div class="dividedTableWrapper levelTable">
|
||||
|
||||
| Level | XP | HD | Atk Mod | AC | Saving Throws ||||| Mystic<br />Powers |
|
||||
| Level | XP | HD | Atk<br />Mod | AC | Saving Throws ||||| Mystic<br />Powers |
|
||||
| ^^ | ^^ | ^^ | ^^ | ^^ | D[^1] | W[^1] | P[^1] | B[^1] | S[^1] | ^^ |
|
||||
| :---: | :-: | :-: | :-----: | :-: | :---: | :---: | :---: | :---: | :---: | :--: |
|
||||
| 1 | 0 | 1d8 | 0 | 11 | 13 | 14 | 13 | 16 | 15 | 2 |
|
||||
|
@@ -60,8 +60,8 @@ Roll 2d6 and consult table below:
|
||||
|
||||
<div class="dividedTableWrapper">
|
||||
|
||||
| | Monster Hit Dice ||||||||||||||||
|
||||
| Level | 1 | 2 | 2\* | 3 | 4 | 5 | 6 | 7-8 | 9-10 | 11-12 | 13-14 | 15-16 | 17-18 | 19-20 | 21-22 | 23-24 |
|
||||
| Level | Monster Hit Dice ||||||||||||||||
|
||||
| ^^ | 1 | 2 | 2\* | 3 | 4 | 5 | 6 | 7-8 | 9-10 | 11-12 | 13-14 | 15-16 | 17-18 | 19-20 | 21-22 | 23-24 |
|
||||
| :-----:|:-:|:-:|:--:|:--:|:--:|:--:|:--:|:---:|:-----:|:-----:|:-----:|:-----:|:-----:|:-----:|:-----:|:-----:|
|
||||
| 3 | 7 | 9 | 11 | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | --|
|
||||
| 4 | T | 7 | 9 | 11 | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | --|
|
||||
@@ -102,8 +102,8 @@ Roll 2d6 and consult table below:
|
||||
|
||||
<div class="dividedTableWrapper levelTable">
|
||||
|
||||
| |||| Saving Throws ||||| Spells |||||
|
||||
| Level | XP | HD | Atk Mod | D[^1] | W[^1] | P[^1] | B[^1] | S[^1] | 1 | 2 | 3 |
|
||||
| Level | XP | HD | Atk<br />Mod | Saving Throws ||||| Spells |||||
|
||||
| ^^ | ^^ | ^^ | ^^ | D[^1] | W[^1] | P[^1] | B[^1] | S[^1] | 1 | 2 | 3 |
|
||||
| :---: | :-----: | :--------: | :-----: | :---: | :---: | :---: | :---: | :---: | :---: | :---: | :---: |
|
||||
| 1 | 0 | 1d10 | 0 | 10 | 11 | 12 | 13 | 14 | - | - | - |
|
||||
| 2 | 2,750 | 2d10 | 0 | 10 | 11 | 12 | 13 | 14 | - | - | - |
|
||||
|
@@ -43,8 +43,8 @@ Roll 2d6 and consult table below:
|
||||
|
||||
<div class="dividedTableWrapper">
|
||||
|
||||
| | Monster Hit Dice ||||||||||||||||
|
||||
| Level | 1 | 2 | 2\* | 3 | 4 | 5 | 6 | 7-8 | 9-10 | 11-12 | 13-14 | 15-16 | 17-18 | 19-20 | 21-22 | 23-24 |
|
||||
| Level | Monster Hit Dice ||||||||||||||||
|
||||
| ^^ | 1 | 2 | 2\* | 3 | 4 | 5 | 6 | 7-8 | 9-10 | 11-12 | 13-14 | 15-16 | 17-18 | 19-20 | 21-22 | 23-24 |
|
||||
| :-----:|:-:|:-:|:--:|:--:|:--:|:--:|:--:|:---:|:-----:|:-----:|:-----:|:-----:|:-----:|:-----:|:-----:|:-----:|
|
||||
| 1 | 7 | 9 | 11 | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | --|
|
||||
| 2 | T | 7 | 9 | 11 | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | --|
|
||||
@@ -82,8 +82,8 @@ Roll 2d6 and consult table below:
|
||||
|
||||
<div class="dividedTableWrapper levelTable">
|
||||
|
||||
| | | | | Saving Throws |||||| Spells Per Day |||||||
|
||||
| Level | XP | HD | Atk Mod | D[^1] | W[^1] | P[^1] | B[^1] | S[^1] | 1 | 2 | 3 | 4 | 5 | 6 |
|
||||
| Level | XP | HD | Atk<br />Mod | Saving Throws |||||| Spells Per Day |||||||
|
||||
| ^^ | ^^ | ^^ | ^^ | D[^1] | W[^1] | P[^1] | B[^1] | S[^1] | 1 | 2 | 3 | 4 | 5 | 6 |
|
||||
|:-------:|:-----------:|:-------:|:---------:|:----:|:----:|:----:|:----:|:----:|:---:|:---:|:---:|:---:|:---:|:---:|
|
||||
| 1 | 0 | 1d6 | 0 | 13 | 14 | 13 | 16 | 15 | 1 | - | - | - | - | - |
|
||||
| 2 | 2,500 | 2d6 | 0 | 13 | 14 | 13 | 16 | 15 | 2 | - | - | - | - | - |
|
||||
|
@@ -89,7 +89,7 @@ Pick one at 2nd, 5th, 9th, and 14th level.
|
||||
|
||||
<div class="dividedTableWrapper levelTable">
|
||||
|
||||
| Level | XP | HD | Atk Mod | Saving Throws ||||| Spells Per Day ||||||||
|
||||
| Level | XP | HD | Atk<br />Mod | Saving Throws ||||| Spells Per Day ||||||||
|
||||
| ^^ | ^^ | ^^ | ^^ | D[^1] | W[^1] | P[^1] | B[^1] | S[^1] | 1 | 2 | 3 | 4 | 5 | 6 |
|
||||
|:-------:|:-----------:|:-------:|:---------:|:----:|:----:|:----:|:----:|:----:|:---:|:---:|:---:|:---:|:---:|:---:|
|
||||
| 1 | 0 | 1d6 | 0 | 13 | 14 | 13 | 16 | 15 | 1 | - | - | - | - | - |
|
||||
|
@@ -84,7 +84,7 @@ From 10th level, 90% chance to cast arcane spells from scrolls.
|
||||
|
||||
<div class="dividedTableWrapper levelTable">
|
||||
|
||||
| Level | XP | HD | Atk Mod | Saving Throws ||||||
|
||||
| Level | XP | HD | Atk<br />Mod | Saving Throws ||||||
|
||||
| ^^ | ^^ | ^^ | ^^ | D[^1] | W[^1] | P[^1] | B[^1] | S[^1] |
|
||||
| :---: | :-----: | :-----: | :-----: | :---: | :---: | :---: | :---: | :---: |
|
||||
| 1 | 0 | 1d6 | 0 | 13 | 14 | 13 | 16 | 15 |
|
||||
|
@@ -47,7 +47,7 @@ Warlocks are spellcasters that gain access to magic by making pacts with powerfu
|
||||
|
||||
<div class="dividedTableWrapper levelTable">
|
||||
|
||||
| Level | XP | HD | Atk Mod | Saving Throws ||||| Spells Per Day[^spells] |||||||
|
||||
| Level | XP | HD | Atk<br />Mod | Saving Throws ||||| Spells Per Day[^spells] |||||||
|
||||
| ^^ | ^^ | ^^ | ^^ | D[^1] | W[^1] | P[^1] | B[^1] | S[^1] | 1 | 2 | 3 | 4 | 5 |
|
||||
|:-------:|:-----------:|:--------:|:---------:|:----:|:----:|:----:|:----:|:----:|:---:|:---:|:---:|:---:|
|
||||
| 1 | 0 | 1d8 | 0 | 13 | 14 | 13 | 16 | 15 | - | - | - | - | - |
|
||||
|
@@ -44,7 +44,7 @@ A magic user, often in robes, who memorizes spells from their spellbooks.
|
||||
|
||||
<div class="dividedTableWrapper levelTable">
|
||||
|
||||
| Level | XP | HD | Atk Mod | Saving Throws ||||| Spells Per Day ||||||||
|
||||
| Level | XP | HD | Atk<br />Mod | Saving Throws ||||| Spells Per Day ||||||||
|
||||
| ^^ | ^^ | ^^ | ^^ | D[^1] | W[^1] | P[^1] | B[^1] | S[^1] | 1 | 2 | 3 | 4 | 5 | 6 |
|
||||
|:-------:|:-----------:|:-------:|:---------:|:----:|:----:|:----:|:----:|:----:|:---:|:---:|:---:|:---:|:---:|:---:|
|
||||
| 1 | 0 | 1d6 | 0 | 13 | 14 | 13 | 16 | 15 | 1 | - | - | - | - | - |
|
||||
|
Reference in New Issue
Block a user