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trash/
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IDEAS.md
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IDEAS.md
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TODO.md
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TODO.md
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src/pages/bestiary/paladin.md
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src/pages/bestiary/paladin.md
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---
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title: Paladin (Creature)
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description: The paladin creature for OSR gaming.
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date_pub: 2023-04-23T18:42:00-04:00
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section: bestiary
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content_type: feature
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short_code: mcc
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---
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A holy (or unholy) knight on a quest for their deity.
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<div class='headlessTableWrapper'>
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| | |
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| ------------------- | ------------------------------------------ |
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| **Hit Dice** | 1 (4hp) |
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| **Armor Class** | 17 (plate) |
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| **Movement** | 20' |
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| **Attacks** | 1 @ sword (1d8) |
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| **Attack Modifier** | 0 |
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| **Alignment** | Any |
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| **Save As** | [Cleric](/classes/cleric.html#advancement) |
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| **Morale** | 7 |
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</div>
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- **Leader**: Groups of 4+ are led by a higher level priest or cleric (1d4 HD higher). Roll or determine spells as needed.
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#### At Higher Levels
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<div class="dividedTableWrapper">
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| HD | HP | AC | MV | Atk Mod | Damage | Morale |
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| :-: | :-: | :-: | :-: | :-----: | :----: | :----: |
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| 3 | 13 | 17 | 20' | +2 | 1d6 | 8 |
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| 5 | 22 | 18 | 20' | +4 | 1d6+1 | 8 |
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| 7 | 31 | 19 | 30' | +6 | 1d6+1 | 9 |
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| 9 | 40 | 19 | 30' | +7 | 1d6+1 | 10 |
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| 11 | 49 | 20 | 30' | +8 | 1d6+2 | 11 |
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| 13 | 58 | 20 | 40' | +9 | 1d6+2 | 12 |
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[Higher-Level Clerics]
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</div>
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#### Short Stat Blocks
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```
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> HD 1 (4 hp), AC 17; MV 20'; Atk 1 (0) @ 1d6 (mace); AL Any; ML 7
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> HD 3 (13 hp), AC 17; MV 20'; Atk 1 (+2) @ 1d6 (mace); AL Any; ML 8
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> HD 5 (22 hp), AC 18; MV 20'; Atk 1 (+4) @ 1d6+1 (mace); AL Any; ML 8
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> HD 7 (31 hp), AC 19; MV 30'; Atk 1 (+6) @ 1d6+1 (mace); AL Any; ML 9
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> HD 9 (40 hp), AC 19; MV 30'; Atk 1 (+7) @ 1d6+1 (mace); AL Any; ML 10
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> HD 11 (49 hp), AC 20; MV 30'; Atk 1 (+8) @ 1d6+2 (mace); AL Any; ML 11
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> HD 13 (58 hp), AC 20; MV 40'; Atk 1 (+9) @ 1d6+2 (mace); AL Any; ML 12
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```
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@ -30,3 +30,4 @@ Below you'll find a growing list of magic items that can be found across the mul
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- [The Venger](./venger.html): A magical longsword that counter-attacks anyone who attacks its wielder.
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- [The Venger](./venger.html): A magical longsword that counter-attacks anyone who attacks its wielder.
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- [Wand of Druidcraft](./wand-of-druidcraft.html): A magic wand for druids that creates various simple nature effects.
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- [Wand of Druidcraft](./wand-of-druidcraft.html): A magic wand for druids that creates various simple nature effects.
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- [Wand of Illusions](./wand-of-illusions.html): A magic wand for arcane spellcasters that can create illusions as with the [Phantasmal Force](/spells/phantasmal-force.html) spell.
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- [Wand of Illusions](./wand-of-illusions.html): A magic wand for arcane spellcasters that can create illusions as with the [Phantasmal Force](/spells/phantasmal-force.html) spell.
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- [Wand of Polymorph](./wand-of-polymorph.html): A magic wand for arcane spellcasters that can cast the [Polymorph Others](/spells/polymorph-others.html) and [Polymorph Self](/spells/polymorph-self.html) spells.
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@ -16,7 +16,7 @@ short_code: mwd
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A simple, 16" wooden wand with a small green crystal at one end.
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A simple, 16" wooden wand with a small green crystal at one end.
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- As long as at least one charge remains, the green crystal glows slightly.
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- As long as at least one charge remains, the green crystal glows slightly.
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- May only be used by druids.
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- May only be used by a druid.
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### Activation
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### Activation
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@ -7,7 +7,7 @@ content_type: feature
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short_code: mw01
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short_code: mw01
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---
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---
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A small wand, made out of a dark wood, and carved with blue runes.
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A small wand, made out of a dark wood and carved with blue runes.
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- As long as at least one charge remains, the runes glow faintly while the wand is wielded.
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- As long as at least one charge remains, the runes glow faintly while the wand is wielded.
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- May only be used by an arcane spellcaster.
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- May only be used by an arcane spellcaster.
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26
src/pages/magic-items/wand-of-polymorph.md
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src/pages/magic-items/wand-of-polymorph.md
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---
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title: Wand of Polymorph
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description: A magic wand for arcane spellcasters that can cast the Polymorph Others and Polymorph Self spells.
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date_pub: 2023-09-18T22:27:00-04:00
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section: magic items
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content_type: feature
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short_code: mw0p
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---
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A wand composed of a single twisting, gnarled branch, embedded with several small gems and stones.
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- As long as at least one charge remains, the gems glow faintly while the wand is wielded.
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- May only be used by an arcane spellcaster.
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### Activation
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When the wand is waved in a certain way by an arcane spellcaster, one of the following effects occurs (with the effect determined by the gesture used):
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- Cast [Polymorph Self](/spells/polymorph-self.html), or
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- Cast [Polymorph Others](/spells/polymorph-others.html) on target creature within 60'.
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### Usage Die
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- Starts at d10.
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- After each use, roll the current die, and on a 1-2, the die drops one step (d10 -> d8 -> d6 -> d4 -> 1), as the glow becomes dimmer.
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- When no more charges are left, it becomes inert.
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---
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title: Stral (Race)
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description: Thin, fey demihumans with sharp features and sensitivity to strong magic.
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date_pub: 2023-04-02T00:22:00-04:00
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section: races
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content_type: feature
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short_code: rst
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status: draft
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---
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[[toc]]
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<div class='headlessTableWrapper'>
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| | |
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| --------------------- | -------------------------------------- |
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| **Requirements** | Minimum INT 9 |
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| **Ability modifiers** | -1 WIS, +1 DEX |
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| **Languages** | Alignment, Common, Strallan, Elemental |
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</div>
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Thin, fey demihumans with sharp features, high cheekbones, and...
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### Available Classes and Max Level
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- **Assassin**: 10th
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- **Barbarian**: 8th
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- **Bard**: 7th
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- **Bloodmage**: 11th
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- **Cleric**: 7th
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- **Corsair**: 10th
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- **Druid**: 8th
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- **Fighter**: 7th
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- **Knight**: 11th
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- **Mystic**: 8th
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- **Paladin**: 9th
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- **Priest**: 7th
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- **Ranger**: 11th
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- **Sorcerer**: 11th
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- **Thief**: 10th
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- **Warlock**: 12th
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- **Wizard**: 11th
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### Detect Secrets
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2-in-6 chance of detecting secret doors, panels, etc. while underground.
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### Hear Noises
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2-in-6 chance (ex: when listening at a door).
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### Infravision
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Sees heat signatures up to 60', even in total darkness.
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### Innate Magic
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- From 2nd level, can cast [light](/spells/light.html) once per day.
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- From 4th level, can cast [detect magic](/spells/detect-magic.html) once per day.
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src/pages/spells/dimension-jump.md
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---
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title: Dimension Jump
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description: The Dimension Jump spell for OSR gaming.
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date_pub: 2023-10-03T23:33:39.000-04:00
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section: spells
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content_type: feature
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short_code: sdj
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tags: arcane
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---
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<div class='headlessTableWrapper'>
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| | |
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| ------------ | ------- |
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| **Level** | 4 |
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| **Duration** | Instant |
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| **Range** | 10' |
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</div>
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Caster or target creature vanishes and reappears at another location up to 360' away.
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- Location may be known to caster or specified (ex: 100' straight down, 50' north and 50' up, 200' at 140 degrees off north and 45 degree inclination).
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- Unwilling targets may **Save vs Spells** to prevent teleportation.
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- Has no effect if location is occupied by a solid object or creature.
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src/pages/spells/illusory-terrain.md
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---
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title: Illusory Terrain
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description: The Illusory Terrain spell for OSR gaming.
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date_pub: 2023-10-03T23:46:15.000-04:00
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section: spells
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content_type: feature
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short_code: sc
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tags: arcane
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---
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<div class='headlessTableWrapper'>
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| | |
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| ------------ | --------------- |
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| **Level** | 4 |
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| **Duration** | 1d12 + 18 hours |
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| **Range** | Self |
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</div>
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- Caster either conjures an illusory terrain feature (ex: a copse of trees, a marsh, or an impassable boulder) or hides an existing terrain feature.
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- The general shape of the terrain cannot be altered by this spell.
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- Caster may also alter appearance of structures.
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- Area affected must fit in 150' cube centered on caster.
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- Illusion includes audible, visual, and olfactory elements.
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- The tactile elements of the terrain remain unchanged, so touching the illusion typically reveals its true nature.
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- Creatures with truesight see a vague image of the illusion superimposed on the actual terrain.
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- If it isn't obvious by touch, intelligent creatures who examine the illusion may **Save vs Spells** to see through it.
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- After realizing or saving, they see through the illusion as if they had truesight.
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@ -14,17 +14,21 @@ Below you'll find a growing list of magic spells from across the multiverse.
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- [Color Spray (1 A)](./color-spray.html)
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- [Color Spray (1 A)](./color-spray.html)
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- [Cure Light Wounds / Cause Light Wounds (1 D)](./cure-light-wounds.html)
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- [Cure Light Wounds / Cause Light Wounds (1 D)](./cure-light-wounds.html)
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- [Detect Magic (1 ADR)](./detect-magic.html)
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- [Detect Magic (1 ADR)](./detect-magic.html)
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- [Dimension Jump (4 A)](./dimension-jump.html)
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- [Fly (3 A)](./fly.html)
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- [Fly (3 A)](./fly.html)
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- [Glamour (1 A)](./glamour.html)
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- [Glamour (1 A)](./glamour.html)
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- [Grow / Shrink (1 A)](./grow.html)
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- [Grow / Shrink (1 A)](./grow.html)
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- [Haste / Slow (2 AD)](./haste.html)
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- [Haste / Slow (2 AD)](./haste.html)
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- [Hidden Step (2 A)](./hidden-step.html)
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- [Hidden Step (2 A)](./hidden-step.html)
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- [Illusory Terrain (4 A)](./illusory-terrain.html)
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- [Invisibility (2 A)](./invisibility.html)
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- [Invisibility (2 A)](./invisibility.html)
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- [Light / Darkness (1 AD)](./light.html)
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- [Light / Darkness (1 AD)](./light.html)
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- [Lock / Knock (2 A)](./lock.html)
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- [Lock / Knock (2 A)](./lock.html)
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- [Magic Mouth (3 A)](./magic-mouth.html)
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- [Magic Mouth (3 A)](./magic-mouth.html)
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- [Moonlight (3 A)](./moonlight.html)
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- [Moonlight (3 A)](./moonlight.html)
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- [Phantasmal Force (2 A)](./phantasmal-force.html)
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- [Phantasmal Force (2 A)](./phantasmal-force.html)
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- [Polymorph Others (4 A)](./polymorph-others.html)
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- [Polymorph Self (4 A)](./polymorph-self.html)
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- [Read Languages (1 ADR)](./read-languages.html)
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- [Read Languages (1 ADR)](./read-languages.html)
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- [Read Magic (1 AR)](./read-magic.html)
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- [Read Magic (1 AR)](./read-magic.html)
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- [Read Thoughts (1 A)](./read-thoughts.html)
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- [Read Thoughts (1 A)](./read-thoughts.html)
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||||||
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28
src/pages/spells/polymorph-others.md
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---
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title: Polymorph Others
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description: The Polymorph Others spell for OSR gaming.
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date_pub: 2023-10-04T19:54:58.000-04:00
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section: spells
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content_type: feature
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||||||
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short_code: sp0
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tags: arcane
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---
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||||||
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<div class='headlessTableWrapper'>
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||||||
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| | |
|
||||||
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| ------------ | --------- |
|
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| **Level** | 4 |
|
||||||
|
| **Duration** | Permanent |
|
||||||
|
| **Range** | 60' |
|
||||||
|
|
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|
</div>
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Target living creature is changed into another type of creature, chosen by the caster.
|
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||||||
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- Unwilling target may **Save vs Spells** to prevent the effect.
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- Fails if the new form's HD is more than twice the target's HD.
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- Target's hit points are not altered.
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- Target becomes new creature form, gaining the special abilities, behavioral tendencies, and intelligence of the new form.
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- Can not duplicate a specific individual.
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- If target dies, it reverts to its original form.
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29
src/pages/spells/polymorph-self.md
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---
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title: Polymorph Self
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description: The Polymorph Self spell for OSR gaming.
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date_pub: 2023-06-28T19:28:00-04:00
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section: spells
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content_type: feature
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||||||
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short_code: sps
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||||||
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tags: arcane
|
||||||
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---
|
||||||
|
|
||||||
|
<div class='headlessTableWrapper'>
|
||||||
|
|
||||||
|
| | |
|
||||||
|
| ------------ | ---------------------------- |
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||||||
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| **Level** | 4 |
|
||||||
|
| **Duration** | 3 + 1d6 + 1 per caster level |
|
||||||
|
| **Range** | Self |
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
Caster transforms into creature of choosing.
|
||||||
|
|
||||||
|
- The new form may not have more HD than the caster's level.
|
||||||
|
- Caster's HP, saving throws, attack bonuses, and intelligence are not altered.
|
||||||
|
- Caster gains physical abilities of the new form (ex: strength, physical attacks, movement speed / modes).
|
||||||
|
- Caster does not gain non-physical special abilities (ex: immunities, breath weapons, spell casting).
|
||||||
|
- Caster is unable to cast spells while in new form.
|
||||||
|
- Can not duplicate a specific individual.
|
||||||
|
- Caster reverts to original form upon death.
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40
src/pages/spells/speak-with-dead.md
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|||||||
|
---
|
||||||
|
title: Speak with Dead
|
||||||
|
description: The Speak with Dead spell for OSR gaming.
|
||||||
|
date_pub: 2023-09-22T23:47:00-04:00
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||||||
|
section: spells
|
||||||
|
content_type: feature
|
||||||
|
short_code: sswd
|
||||||
|
tags: arcane divine ritual
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---
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<div class='headlessTableWrapper'>
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| ------------ | ------------------------ |
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| **Level** | 3 |
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| **Duration** | 1 round per caster level |
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| **Range** | 10' |
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</div>
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Caster may ask three questions of the spirit of a deceased body within range.
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- The spirit will always reply in a tongue known to the caster.
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- The spirit can only relay information it was aware of at the time of its death.
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- If the spirit's alignment matches the caster, the spirit should provide brief, concise answers.
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- If the spirit's alignment differs from the caster, the spirit may answer in riddles.
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- The maximum amount of time that the spirit has been deceased
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<div class="dividedTableWrapper">
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| Caster Level | Maximum Deceased Time |
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| :----------: | :-------------------: |
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| 6th | 4 days |
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| 8th | 4 months |
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| 15th | 4 years |
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| 21st | No limit |
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[Maximum Deceased Time]
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</div>
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Loading…
Reference in New Issue
Block a user