diff --git a/.gitignore b/.gitignore index bd2143d..191ed9f 100644 --- a/.gitignore +++ b/.gitignore @@ -1,5 +1,7 @@ gm-notes/ node_modules/ out/ +stash/ +trash/ IDEAS.md TODO.md diff --git a/src/assets/images/magic-items/wand-of-druidcraft.jpg b/src/assets/images/magic-items/wand-of-druidcraft.jpg index ba3fa4c..49f5e36 100644 Binary files a/src/assets/images/magic-items/wand-of-druidcraft.jpg and b/src/assets/images/magic-items/wand-of-druidcraft.jpg differ diff --git a/src/assets/images/site-bg.jpg b/src/assets/images/site-bg.jpg index 5291d8e..c723369 100644 Binary files a/src/assets/images/site-bg.jpg and b/src/assets/images/site-bg.jpg differ diff --git a/src/pages/bestiary/paladin.md b/src/pages/bestiary/paladin.md new file mode 100644 index 0000000..52f75d1 --- /dev/null +++ b/src/pages/bestiary/paladin.md @@ -0,0 +1,56 @@ +--- +title: Paladin (Creature) +description: The paladin creature for OSR gaming. +date_pub: 2023-04-23T18:42:00-04:00 +section: bestiary +content_type: feature +short_code: mcc +--- + +A holy (or unholy) knight on a quest for their deity. + +
+ +| | | +| ------------------- | ------------------------------------------ | +| **Hit Dice** | 1 (4hp) | +| **Armor Class** | 17 (plate) | +| **Movement** | 20' | +| **Attacks** | 1 @ sword (1d8) | +| **Attack Modifier** | 0 | +| **Alignment** | Any | +| **Save As** | [Cleric](/classes/cleric.html#advancement) | +| **Morale** | 7 | + +
+ +- **Leader**: Groups of 4+ are led by a higher level priest or cleric (1d4 HD higher). Roll or determine spells as needed. + +#### At Higher Levels + +
+ +| HD | HP | AC | MV | Atk Mod | Damage | Morale | +| :-: | :-: | :-: | :-: | :-----: | :----: | :----: | +| 3 | 13 | 17 | 20' | +2 | 1d6 | 8 | +| 5 | 22 | 18 | 20' | +4 | 1d6+1 | 8 | +| 7 | 31 | 19 | 30' | +6 | 1d6+1 | 9 | +| 9 | 40 | 19 | 30' | +7 | 1d6+1 | 10 | +| 11 | 49 | 20 | 30' | +8 | 1d6+2 | 11 | +| 13 | 58 | 20 | 40' | +9 | 1d6+2 | 12 | + +[Higher-Level Clerics] + +
+ +#### Short Stat Blocks + +``` +> HD 1 (4 hp), AC 17; MV 20'; Atk 1 (0) @ 1d6 (mace); AL Any; ML 7 +> HD 3 (13 hp), AC 17; MV 20'; Atk 1 (+2) @ 1d6 (mace); AL Any; ML 8 +> HD 5 (22 hp), AC 18; MV 20'; Atk 1 (+4) @ 1d6+1 (mace); AL Any; ML 8 +> HD 7 (31 hp), AC 19; MV 30'; Atk 1 (+6) @ 1d6+1 (mace); AL Any; ML 9 +> HD 9 (40 hp), AC 19; MV 30'; Atk 1 (+7) @ 1d6+1 (mace); AL Any; ML 10 +> HD 11 (49 hp), AC 20; MV 30'; Atk 1 (+8) @ 1d6+2 (mace); AL Any; ML 11 +> HD 13 (58 hp), AC 20; MV 40'; Atk 1 (+9) @ 1d6+2 (mace); AL Any; ML 12 +``` diff --git a/src/pages/magic-items/index.md b/src/pages/magic-items/index.md index 3a5a4eb..329c5f6 100644 --- a/src/pages/magic-items/index.md +++ b/src/pages/magic-items/index.md @@ -30,3 +30,4 @@ Below you'll find a growing list of magic items that can be found across the mul - [The Venger](./venger.html): A magical longsword that counter-attacks anyone who attacks its wielder. - [Wand of Druidcraft](./wand-of-druidcraft.html): A magic wand for druids that creates various simple nature effects. - [Wand of Illusions](./wand-of-illusions.html): A magic wand for arcane spellcasters that can create illusions as with the [Phantasmal Force](/spells/phantasmal-force.html) spell. +- [Wand of Polymorph](./wand-of-polymorph.html): A magic wand for arcane spellcasters that can cast the [Polymorph Others](/spells/polymorph-others.html) and [Polymorph Self](/spells/polymorph-self.html) spells. diff --git a/src/pages/magic-items/wand-of-druidcraft.md b/src/pages/magic-items/wand-of-druidcraft.md index d4e11d0..ad25ccc 100644 --- a/src/pages/magic-items/wand-of-druidcraft.md +++ b/src/pages/magic-items/wand-of-druidcraft.md @@ -16,7 +16,7 @@ short_code: mwd A simple, 16" wooden wand with a small green crystal at one end. - As long as at least one charge remains, the green crystal glows slightly. -- May only be used by druids. +- May only be used by a druid. ### Activation diff --git a/src/pages/magic-items/wand-of-illusions.md b/src/pages/magic-items/wand-of-illusions.md index 08bc76e..67ef19a 100644 --- a/src/pages/magic-items/wand-of-illusions.md +++ b/src/pages/magic-items/wand-of-illusions.md @@ -7,7 +7,7 @@ content_type: feature short_code: mw01 --- -A small wand, made out of a dark wood, and carved with blue runes. +A small wand, made out of a dark wood and carved with blue runes. - As long as at least one charge remains, the runes glow faintly while the wand is wielded. - May only be used by an arcane spellcaster. diff --git a/src/pages/magic-items/wand-of-polymorph.md b/src/pages/magic-items/wand-of-polymorph.md new file mode 100644 index 0000000..8cec325 --- /dev/null +++ b/src/pages/magic-items/wand-of-polymorph.md @@ -0,0 +1,26 @@ +--- +title: Wand of Polymorph +description: A magic wand for arcane spellcasters that can cast the Polymorph Others and Polymorph Self spells. +date_pub: 2023-09-18T22:27:00-04:00 +section: magic items +content_type: feature +short_code: mw0p +--- + +A wand composed of a single twisting, gnarled branch, embedded with several small gems and stones. + +- As long as at least one charge remains, the gems glow faintly while the wand is wielded. +- May only be used by an arcane spellcaster. + +### Activation + +When the wand is waved in a certain way by an arcane spellcaster, one of the following effects occurs (with the effect determined by the gesture used): + +- Cast [Polymorph Self](/spells/polymorph-self.html), or +- Cast [Polymorph Others](/spells/polymorph-others.html) on target creature within 60'. + +### Usage Die + +- Starts at d10. +- After each use, roll the current die, and on a 1-2, the die drops one step (d10 -> d8 -> d6 -> d4 -> 1), as the glow becomes dimmer. +- When no more charges are left, it becomes inert. diff --git a/src/pages/races/stral.md b/src/pages/races/stral.md index e69de29..eed6631 100644 --- a/src/pages/races/stral.md +++ b/src/pages/races/stral.md @@ -0,0 +1,60 @@ +--- +title: Stral (Race) +description: Thin, fey demihumans with sharp features and sensitivity to strong magic. +date_pub: 2023-04-02T00:22:00-04:00 +section: races +content_type: feature +short_code: rst +status: draft +--- + +[[toc]] + +
+ +| | | +| --------------------- | -------------------------------------- | +| **Requirements** | Minimum INT 9 | +| **Ability modifiers** | -1 WIS, +1 DEX | +| **Languages** | Alignment, Common, Strallan, Elemental | + +
+ +Thin, fey demihumans with sharp features, high cheekbones, and... + +### Available Classes and Max Level + +- **Assassin**: 10th +- **Barbarian**: 8th +- **Bard**: 7th +- **Bloodmage**: 11th +- **Cleric**: 7th +- **Corsair**: 10th +- **Druid**: 8th +- **Fighter**: 7th +- **Knight**: 11th +- **Mystic**: 8th +- **Paladin**: 9th +- **Priest**: 7th +- **Ranger**: 11th +- **Sorcerer**: 11th +- **Thief**: 10th +- **Warlock**: 12th +- **Wizard**: 11th + +### Detect Secrets + +2-in-6 chance of detecting secret doors, panels, etc. while underground. + +### Hear Noises + +2-in-6 chance (ex: when listening at a door). + +### Infravision + +Sees heat signatures up to 60', even in total darkness. + +### Innate Magic + +- From 2nd level, can cast [light](/spells/light.html) once per day. +- From 4th level, can cast [detect magic](/spells/detect-magic.html) once per day. diff --git a/src/pages/spells/dimension-jump.md b/src/pages/spells/dimension-jump.md new file mode 100644 index 0000000..c0617e6 --- /dev/null +++ b/src/pages/spells/dimension-jump.md @@ -0,0 +1,25 @@ +--- +title: Dimension Jump +description: The Dimension Jump spell for OSR gaming. +date_pub: 2023-10-03T23:33:39.000-04:00 +section: spells +content_type: feature +short_code: sdj +tags: arcane +--- + +
+ +| | | +| ------------ | ------- | +| **Level** | 4 | +| **Duration** | Instant | +| **Range** | 10' | + +
+ +Caster or target creature vanishes and reappears at another location up to 360' away. + +- Location may be known to caster or specified (ex: 100' straight down, 50' north and 50' up, 200' at 140 degrees off north and 45 degree inclination). +- Unwilling targets may **Save vs Spells** to prevent teleportation. +- Has no effect if location is occupied by a solid object or creature. diff --git a/src/pages/spells/illusory-terrain.md b/src/pages/spells/illusory-terrain.md new file mode 100644 index 0000000..0dfa465 --- /dev/null +++ b/src/pages/spells/illusory-terrain.md @@ -0,0 +1,29 @@ +--- +title: Illusory Terrain +description: The Illusory Terrain spell for OSR gaming. +date_pub: 2023-10-03T23:46:15.000-04:00 +section: spells +content_type: feature +short_code: sc +tags: arcane +--- + +
+ +| | | +| ------------ | --------------- | +| **Level** | 4 | +| **Duration** | 1d12 + 18 hours | +| **Range** | Self | + +
+ +- Caster either conjures an illusory terrain feature (ex: a copse of trees, a marsh, or an impassable boulder) or hides an existing terrain feature. + - The general shape of the terrain cannot be altered by this spell. +- Caster may also alter appearance of structures. +- Area affected must fit in 150' cube centered on caster. +- Illusion includes audible, visual, and olfactory elements. + - The tactile elements of the terrain remain unchanged, so touching the illusion typically reveals its true nature. +- Creatures with truesight see a vague image of the illusion superimposed on the actual terrain. +- If it isn't obvious by touch, intelligent creatures who examine the illusion may **Save vs Spells** to see through it. + - After realizing or saving, they see through the illusion as if they had truesight. diff --git a/src/pages/spells/index.md b/src/pages/spells/index.md index 54c7714..c3674d1 100644 --- a/src/pages/spells/index.md +++ b/src/pages/spells/index.md @@ -14,17 +14,21 @@ Below you'll find a growing list of magic spells from across the multiverse. - [Color Spray (1 A)](./color-spray.html) - [Cure Light Wounds / Cause Light Wounds (1 D)](./cure-light-wounds.html) - [Detect Magic (1 ADR)](./detect-magic.html) +- [Dimension Jump (4 A)](./dimension-jump.html) - [Fly (3 A)](./fly.html) - [Glamour (1 A)](./glamour.html) - [Grow / Shrink (1 A)](./grow.html) - [Haste / Slow (2 AD)](./haste.html) - [Hidden Step (2 A)](./hidden-step.html) +- [Illusory Terrain (4 A)](./illusory-terrain.html) - [Invisibility (2 A)](./invisibility.html) - [Light / Darkness (1 AD)](./light.html) - [Lock / Knock (2 A)](./lock.html) - [Magic Mouth (3 A)](./magic-mouth.html) - [Moonlight (3 A)](./moonlight.html) - [Phantasmal Force (2 A)](./phantasmal-force.html) +- [Polymorph Others (4 A)](./polymorph-others.html) +- [Polymorph Self (4 A)](./polymorph-self.html) - [Read Languages (1 ADR)](./read-languages.html) - [Read Magic (1 AR)](./read-magic.html) - [Read Thoughts (1 A)](./read-thoughts.html) diff --git a/src/pages/spells/polymorph-others.md b/src/pages/spells/polymorph-others.md new file mode 100644 index 0000000..b9cebe7 --- /dev/null +++ b/src/pages/spells/polymorph-others.md @@ -0,0 +1,28 @@ +--- +title: Polymorph Others +description: The Polymorph Others spell for OSR gaming. +date_pub: 2023-10-04T19:54:58.000-04:00 +section: spells +content_type: feature +short_code: sp0 +tags: arcane +--- + +
+ +| | | +| ------------ | --------- | +| **Level** | 4 | +| **Duration** | Permanent | +| **Range** | 60' | + +
+ +Target living creature is changed into another type of creature, chosen by the caster. + +- Unwilling target may **Save vs Spells** to prevent the effect. +- Fails if the new form's HD is more than twice the target's HD. +- Target's hit points are not altered. +- Target becomes new creature form, gaining the special abilities, behavioral tendencies, and intelligence of the new form. +- Can not duplicate a specific individual. +- If target dies, it reverts to its original form. diff --git a/src/pages/spells/polymorph-self.md b/src/pages/spells/polymorph-self.md new file mode 100644 index 0000000..4ee4d1c --- /dev/null +++ b/src/pages/spells/polymorph-self.md @@ -0,0 +1,29 @@ +--- +title: Polymorph Self +description: The Polymorph Self spell for OSR gaming. +date_pub: 2023-06-28T19:28:00-04:00 +section: spells +content_type: feature +short_code: sps +tags: arcane +--- + +
+ +| | | +| ------------ | ---------------------------- | +| **Level** | 4 | +| **Duration** | 3 + 1d6 + 1 per caster level | +| **Range** | Self | + +
+ +Caster transforms into creature of choosing. + +- The new form may not have more HD than the caster's level. +- Caster's HP, saving throws, attack bonuses, and intelligence are not altered. +- Caster gains physical abilities of the new form (ex: strength, physical attacks, movement speed / modes). +- Caster does not gain non-physical special abilities (ex: immunities, breath weapons, spell casting). +- Caster is unable to cast spells while in new form. +- Can not duplicate a specific individual. +- Caster reverts to original form upon death. diff --git a/src/pages/spells/speak-with-dead.md b/src/pages/spells/speak-with-dead.md new file mode 100644 index 0000000..cf86990 --- /dev/null +++ b/src/pages/spells/speak-with-dead.md @@ -0,0 +1,40 @@ +--- +title: Speak with Dead +description: The Speak with Dead spell for OSR gaming. +date_pub: 2023-09-22T23:47:00-04:00 +section: spells +content_type: feature +short_code: sswd +tags: arcane divine ritual +--- + +
+ +| | | +| ------------ | ------------------------ | +| **Level** | 3 | +| **Duration** | 1 round per caster level | +| **Range** | 10' | + +
+ +Caster may ask three questions of the spirit of a deceased body within range. + +- The spirit will always reply in a tongue known to the caster. +- The spirit can only relay information it was aware of at the time of its death. +- If the spirit's alignment matches the caster, the spirit should provide brief, concise answers. + - If the spirit's alignment differs from the caster, the spirit may answer in riddles. +- The maximum amount of time that the spirit has been deceased + +
+ +| Caster Level | Maximum Deceased Time | +| :----------: | :-------------------: | +| 6th | 4 days | +| 8th | 4 months | +| 15th | 4 years | +| 21st | No limit | + +[Maximum Deceased Time] + +