add dinosaurs, dragons, and werebeasts
add some more campaign info add encounter generators (alpha)
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src/pages/bestiary/werebeasts/weremoth.md
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src/pages/bestiary/werebeasts/weremoth.md
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---
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title: Weremoth
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description: Humanoid cursed to shapeshift into a semi-intelligent moth.
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date_pub: 2024-04-21T10:28:13.000-04:00
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section: bestiary
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content_type: feature
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short_code: bwem0
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---
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Humanoid cursed to shapeshift into a semi-intelligent moth.
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<div class='headlessTableWrapper'>
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| | |
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| ----------------- | ----------------------------------------------------------------------------------------------------------------- |
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| **Hit Dice** | 4\* (18hp) |
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| **Armor Class** | 14 (10 in humanoid form) |
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| **Attacks** | +3: 1 @ 2d4 (bite) or 1 @ 1d8 ([sword or other weapon](https://www.planarvagabond.com/rules/combat.html#weapons)) |
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| **Movement** | 30' / 60' flying (hybrid and giant moth forms only) |
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| **Saving Throws** | D10 W11 P12 B13 S14 (4) |
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| **Morale** | 8 |
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| **Alignment** | Chaotic |
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| **XP** | 125 |
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</div>
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- Often has red eyes, even in humanoid form.
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- Mouth becomes a probiscus in hybrid and giant moth forms.
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### Hypnotize
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Once per day, may force target humanoid within 30' to **Save vs Spells** or be hypnotized for up to 1 minute.
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- The victim falls under the hypnotic suggestion of the weremoth, as per the [Hypnotize](/spells/hypnotize.html) spell.
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- After succeeding on the save, target is immune to the weremoth's hypnotize for 24 hours.
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### Werebeast
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!!!include(bestiary/werebeast.md)!!!
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### At Higher Levels
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<div class="dividedTableWrapper">
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| HD | HP | AC | Atk Mod | Dmg Mod | XP |
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| :-: | :-: | :-----: | :-----: | :-----: | :-: |
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| 5\* | 22 | 14 / 10 | +4 | +2 | 300 |
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| 6\* | 27 | 15 / 11 | +5 | +2 | 425 |
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[Higher-Level weremoths]
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</div>
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