forgot the goblins again...

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Eric Woodward 2025-04-13 21:11:04 -04:00
parent 0ab50012e0
commit 5d0e4e5d01
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---
title: Goblin
description: A tough, hairless humanoid, usually around 3' tall, with large, pointed ears, glowing, red eyes, and leathery skin colored green, grey, or burnt-orange, who are known for being aggressive, cowardly, and dangerously inquisitive.
date_pub: 2025-04-12T15:47:14.000-04:00
section: bestiary
content_type: feature
short_code: bgb
hd: 1
---
A tough, hairless humanoid, usually around 3' tall, with large, pointed ears, glowing, red eyes, and leathery skin colored green, grey, or burnt-orange, who are known for being aggressive, cowardly, and dangerously inquisitive.
<div class='headlessTableWrapper'>
| | |
| --------------- | ---------------------- |
| **Hit Dice** | 1 (4hp) |
| **Armor Class** | 13 (natural + leather) |
| **Movement** | 30' |
| **Attacks** | 1 (0) @ weapon (1d6) |
| **Alignment** | Chaotic |
| **Save** | 12 (1) |
| **Morale** | 4 (8 with king) |
</div>
- 90' infravision
- -1 on attacks in full daylight
### Wolf Riders
20% of groups encountered have mounted riders.
- 25% of group are mounted on [dire wolves](/bestiary/wolves/dire-wolf.html).

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@ -41,6 +41,7 @@ Below you'll find a small sampling of 60+ different types of humanoids and other
- [Ghost](./ghost.html): A restless undead spirit, usually appearing as an incorporeal entity.
- [Ghoul](./ghoul.html): A grisly, bestial, undead humanoid with an appetite for human flesh.
- [Ghroudrru](./ghroudrru.html): A water-dwelling creature, 5' in diameter, with a gaping, tooth-filled maw which emerges from a hard calcareous hemisphere-shaped shell.
- [Goblin](./goblin.html): A tough, hairless humanoid, usually around 3' tall, with large, pointed ears, glowing, red eyes, and leathery skin, known for being aggressive, cowardly, and dangerously inquisitive.
- [Golem](./golems/): A magically-powered synthetic being that can be built from various materials.
- [Herd Mammal](./herd-mammals/): One of a variety of mammals that live in large, grazing herds in the wild.
- [Horse](./horses/): A four-legged herd animal with a long head, often domesticated and used for transportation or agriculture.

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### The Ever After
- The realm beyond, where fae go when they grow weary of the Faewolde.
- The realm beyond, where fae go when they grow weary of living.

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src/pages/races/goblin.md Normal file
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---
title: Goblin
description: A tough, hairless humanoid, usually around 3' tall, with large, pointed ears, glowing, red eyes, and leathery skin colored green, grey, or burnt-orange, who are known for being aggressive, cowardly, and dangerously inquisitive.
date_pub: 2025-04-12T11:23:00.000-04:00
section: races
content_type: feature
short_code: rgb
---
A tough, hairless humanoid, usually around 3' tall, with large, pointed ears, glowing, red eyes, and leathery skin colored green, grey, or burnt-orange, who are known for being aggressive, cowardly, and dangerously inquisitive.
[[toc]]
<div class='headlessTableWrapper'>
| | |
| --------------------- | ---------------------------- |
| **Requirements** | Minimums: CON 9 |
| **Ability modifiers** | +1 CON, -1 WIS |
| **Languages** | Alignment, Common, Goblinoid |
| **Size** | Small |
</div>
**Flame-Resistant**: +2 to all saves vs fire-based effects (ex: mundane, magical, or breath attacks).
### Improved Subterranean Perception
- 90' [infravision](/rules/adventuring.html#infravision)
- +3 when listening for noises.
### Small Size
- Can only use small-sized weapons.
- Cannot use longbows or most 2-handed weapons.
- +2 AC when attacked by opponents who are size [Large](/rules/adventuring.html#size) or bigger.