diff --git a/src/pages/bestiary/goblin.md b/src/pages/bestiary/goblin.md
new file mode 100644
index 0000000..d176eae
--- /dev/null
+++ b/src/pages/bestiary/goblin.md
@@ -0,0 +1,34 @@
+---
+title: Goblin
+description: A tough, hairless humanoid, usually around 3' tall, with large, pointed ears, glowing, red eyes, and leathery skin colored green, grey, or burnt-orange, who are known for being aggressive, cowardly, and dangerously inquisitive.
+date_pub: 2025-04-12T15:47:14.000-04:00
+section: bestiary
+content_type: feature
+short_code: bgb
+hd: 1
+---
+
+A tough, hairless humanoid, usually around 3' tall, with large, pointed ears, glowing, red eyes, and leathery skin colored green, grey, or burnt-orange, who are known for being aggressive, cowardly, and dangerously inquisitive.
+
+
+
+| | |
+| --------------- | ---------------------- |
+| **Hit Dice** | 1 (4hp) |
+| **Armor Class** | 13 (natural + leather) |
+| **Movement** | 30' |
+| **Attacks** | 1 (0) @ weapon (1d6) |
+| **Alignment** | Chaotic |
+| **Save** | 12 (1) |
+| **Morale** | 4 (8 with king) |
+
+
+
+- 90' infravision
+- -1 on attacks in full daylight
+
+### Wolf Riders
+
+20% of groups encountered have mounted riders.
+
+- 25% of group are mounted on [dire wolves](/bestiary/wolves/dire-wolf.html).
diff --git a/src/pages/bestiary/index.md b/src/pages/bestiary/index.md
index 167dee2..f114fe7 100644
--- a/src/pages/bestiary/index.md
+++ b/src/pages/bestiary/index.md
@@ -41,6 +41,7 @@ Below you'll find a small sampling of 60+ different types of humanoids and other
- [Ghost](./ghost.html): A restless undead spirit, usually appearing as an incorporeal entity.
- [Ghoul](./ghoul.html): A grisly, bestial, undead humanoid with an appetite for human flesh.
- [Ghroudrru](./ghroudrru.html): A water-dwelling creature, 5' in diameter, with a gaping, tooth-filled maw which emerges from a hard calcareous hemisphere-shaped shell.
+- [Goblin](./goblin.html): A tough, hairless humanoid, usually around 3' tall, with large, pointed ears, glowing, red eyes, and leathery skin, known for being aggressive, cowardly, and dangerously inquisitive.
- [Golem](./golems/): A magically-powered synthetic being that can be built from various materials.
- [Herd Mammal](./herd-mammals/): One of a variety of mammals that live in large, grazing herds in the wild.
- [Horse](./horses/): A four-legged herd animal with a long head, often domesticated and used for transportation or agriculture.
diff --git a/src/pages/planes/near/faewolde/realms.md b/src/pages/planes/near/faewolde/realms.md
index 2d7d20d..3b64757 100644
--- a/src/pages/planes/near/faewolde/realms.md
+++ b/src/pages/planes/near/faewolde/realms.md
@@ -89,4 +89,4 @@ short_code: pfr
### The Ever After
-- The realm beyond, where fae go when they grow weary of the Faewolde.
+- The realm beyond, where fae go when they grow weary of living.
diff --git a/src/pages/races/goblin.md b/src/pages/races/goblin.md
new file mode 100644
index 0000000..0a84bf2
--- /dev/null
+++ b/src/pages/races/goblin.md
@@ -0,0 +1,36 @@
+---
+title: Goblin
+description: A tough, hairless humanoid, usually around 3' tall, with large, pointed ears, glowing, red eyes, and leathery skin colored green, grey, or burnt-orange, who are known for being aggressive, cowardly, and dangerously inquisitive.
+date_pub: 2025-04-12T11:23:00.000-04:00
+section: races
+content_type: feature
+short_code: rgb
+---
+
+A tough, hairless humanoid, usually around 3' tall, with large, pointed ears, glowing, red eyes, and leathery skin colored green, grey, or burnt-orange, who are known for being aggressive, cowardly, and dangerously inquisitive.
+
+[[toc]]
+
+
+
+| | |
+| --------------------- | ---------------------------- |
+| **Requirements** | Minimums: CON 9 |
+| **Ability modifiers** | +1 CON, -1 WIS |
+| **Languages** | Alignment, Common, Goblinoid |
+| **Size** | Small |
+
+
+
+**Flame-Resistant**: +2 to all saves vs fire-based effects (ex: mundane, magical, or breath attacks).
+
+### Improved Subterranean Perception
+
+- 90' [infravision](/rules/adventuring.html#infravision)
+- +3 when listening for noises.
+
+### Small Size
+
+- Can only use small-sized weapons.
+ - Cannot use longbows or most 2-handed weapons.
+- +2 AC when attacked by opponents who are size [Large](/rules/adventuring.html#size) or bigger.