diff --git a/src/pages/bestiary/goblin.md b/src/pages/bestiary/goblin.md new file mode 100644 index 0000000..d176eae --- /dev/null +++ b/src/pages/bestiary/goblin.md @@ -0,0 +1,34 @@ +--- +title: Goblin +description: A tough, hairless humanoid, usually around 3' tall, with large, pointed ears, glowing, red eyes, and leathery skin colored green, grey, or burnt-orange, who are known for being aggressive, cowardly, and dangerously inquisitive. +date_pub: 2025-04-12T15:47:14.000-04:00 +section: bestiary +content_type: feature +short_code: bgb +hd: 1 +--- + +A tough, hairless humanoid, usually around 3' tall, with large, pointed ears, glowing, red eyes, and leathery skin colored green, grey, or burnt-orange, who are known for being aggressive, cowardly, and dangerously inquisitive. + +
+ +| | | +| --------------- | ---------------------- | +| **Hit Dice** | 1 (4hp) | +| **Armor Class** | 13 (natural + leather) | +| **Movement** | 30' | +| **Attacks** | 1 (0) @ weapon (1d6) | +| **Alignment** | Chaotic | +| **Save** | 12 (1) | +| **Morale** | 4 (8 with king) | + +
+ +- 90' infravision +- -1 on attacks in full daylight + +### Wolf Riders + +20% of groups encountered have mounted riders. + +- 25% of group are mounted on [dire wolves](/bestiary/wolves/dire-wolf.html). diff --git a/src/pages/bestiary/index.md b/src/pages/bestiary/index.md index 167dee2..f114fe7 100644 --- a/src/pages/bestiary/index.md +++ b/src/pages/bestiary/index.md @@ -41,6 +41,7 @@ Below you'll find a small sampling of 60+ different types of humanoids and other - [Ghost](./ghost.html): A restless undead spirit, usually appearing as an incorporeal entity. - [Ghoul](./ghoul.html): A grisly, bestial, undead humanoid with an appetite for human flesh. - [Ghroudrru](./ghroudrru.html): A water-dwelling creature, 5' in diameter, with a gaping, tooth-filled maw which emerges from a hard calcareous hemisphere-shaped shell. +- [Goblin](./goblin.html): A tough, hairless humanoid, usually around 3' tall, with large, pointed ears, glowing, red eyes, and leathery skin, known for being aggressive, cowardly, and dangerously inquisitive. - [Golem](./golems/): A magically-powered synthetic being that can be built from various materials. - [Herd Mammal](./herd-mammals/): One of a variety of mammals that live in large, grazing herds in the wild. - [Horse](./horses/): A four-legged herd animal with a long head, often domesticated and used for transportation or agriculture. diff --git a/src/pages/planes/near/faewolde/realms.md b/src/pages/planes/near/faewolde/realms.md index 2d7d20d..3b64757 100644 --- a/src/pages/planes/near/faewolde/realms.md +++ b/src/pages/planes/near/faewolde/realms.md @@ -89,4 +89,4 @@ short_code: pfr ### The Ever After -- The realm beyond, where fae go when they grow weary of the Faewolde. +- The realm beyond, where fae go when they grow weary of living. diff --git a/src/pages/races/goblin.md b/src/pages/races/goblin.md new file mode 100644 index 0000000..0a84bf2 --- /dev/null +++ b/src/pages/races/goblin.md @@ -0,0 +1,36 @@ +--- +title: Goblin +description: A tough, hairless humanoid, usually around 3' tall, with large, pointed ears, glowing, red eyes, and leathery skin colored green, grey, or burnt-orange, who are known for being aggressive, cowardly, and dangerously inquisitive. +date_pub: 2025-04-12T11:23:00.000-04:00 +section: races +content_type: feature +short_code: rgb +--- + +A tough, hairless humanoid, usually around 3' tall, with large, pointed ears, glowing, red eyes, and leathery skin colored green, grey, or burnt-orange, who are known for being aggressive, cowardly, and dangerously inquisitive. + +[[toc]] + +
+ +| | | +| --------------------- | ---------------------------- | +| **Requirements** | Minimums: CON 9 | +| **Ability modifiers** | +1 CON, -1 WIS | +| **Languages** | Alignment, Common, Goblinoid | +| **Size** | Small | + +
+ +**Flame-Resistant**: +2 to all saves vs fire-based effects (ex: mundane, magical, or breath attacks). + +### Improved Subterranean Perception + +- 90' [infravision](/rules/adventuring.html#infravision) +- +3 when listening for noises. + +### Small Size + +- Can only use small-sized weapons. + - Cannot use longbows or most 2-handed weapons. +- +2 AC when attacked by opponents who are size [Large](/rules/adventuring.html#size) or bigger.