44 lines
1.5 KiB
Markdown
44 lines
1.5 KiB
Markdown
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---
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title: Critical Hits
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description: Critical hit tables
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date_pub: 2023-02-19T18:15:00-05:00
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section: rules
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content_type: feature
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short_code: rch
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---
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A natural 20 is a critical hit. Roll 1d20 on the Critical Hit Table to see what additional effect occurs.
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<div class="dividedTableWrapper">
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| 1d20 | Effect |
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| ---- | ---------------------------------- |
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| 1-2 | Max Damage |
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| 3 | Max Damage + Free Attack[^1] |
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| 4 | Max Damage + Target Fumble[^2] |
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| 5 | Max Damage + Target Blinded[^3] |
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| 6 | Double Damage |
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| 7 | Double Damage + Free Attack[^1] |
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| 8 | Double Damage + Target Fumble[^2] |
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| 9 | Double Damage + Target Blinded[^3] |
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| 10 | Double Max Damage |
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| 11 | Triple Damage |
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| 12 | Triple Damage + Free Attack[^1] |
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| 13 | Triple Damage + Target Fumble[^2] |
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| 14 | Triple Damage + Target Blinded[^3] |
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| 15 | Triple Max Damage |
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| 16 | Quadruple Max Damage |
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| 17 | Max Damage + Armor Damaged[^4] |
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| 18 | Max Damage + Target Amputation[^5] |
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| 19 | Max Damage + Target Stunned[^6] |
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| 20 | Save vs. Death or die |
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</div>
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[^1]: Attempt another hit with same weapon
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[^2]: Target must roll on fumble table
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[^3]: Blood or debris blinds target for 1d4 rounds
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[^4]: Reduce target's AC by 1 until armor repaired / healed
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[^5]: Target loses an appendage.
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[^6]: Blow stuns target for 1d6 rounds
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