pvgttm-web/src/pages/campaign/sapphire-cove.md

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2023-02-20 11:46:46 -05:00
---
title: Sapphire Cove
description: A description of the "home port" for the party of adventurers.
date_pub: 2023-02-20T00:10:00-05:00
section: campaign
content_type: feature
short_code: csc
---
### NPCs
- **Lord Stengar Muziv** - Harbormaster
- Human noble
- Goal: political movement, more power
- Attitude: spinning lots of plates, flies off the handle at Fenwick when he screws up (and sometimes when he doesn't).
- **Zohar, Keeper of the Obelisk** - Cleric of Phoris
- Chatty and personable, but not always as devoted as he should be.
- **Amaryllis (Amary), the Alchemist** - Runs the Magic Shop
- And pretty and polite (but bored) female human
- Smarter than she looks
- Seems to be developing a relationship with Segu.
- Took the demonic scroll from Segu to destory it.
- Claims to be able to muster a "Wziard Army".
- **Fenwick C. Fizzlebell** - Harbormaster's Assistant / Secretary
- Fussy gnome dressed all in yellow
- Always appears to be in over his head
- Constantly apologizing for his failure, looks at the ground
- **Rocky** - Fenwick's living statue
- Exquisitely carved statue of human male
- Apparently mute
- Also serves as Fenwick's transportation and muscle
- **Unkhlar Thildison** - Dwarven blacksmith
- Thin and kinda shifty, with short copper hair and green eyes.
- Has a pet spider named Therva that occasionally hangs out on his shoulder.
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- Actually an assassin
- He wears leather armor (disguised as a blacksmith's apron and gloves) and wields a poisoned short sword and dagger
- Has an animal companion, a giant spider named Therva
- Actual name is Festi
-->
### 1 - Unkhlar's Ironworks
- A fairly-modest blacksmith's workshop, small, dingy, with globes of flame stacked in the corner
- Run by Unkhlar Thildison
- Sells light globes and Dwarven unitools.
### 2 - The Armory
- Strong, 2-story, half-timbered building, that serves as the headquarters of the town guard when stationed at the cove.
- Bottom story is a large, divided cage which is used to detain thieves and scofflaws, usually holds prisoners temporarily before shipping them back to Portown.
- Always at least 1 guard in the armory, in addition to the 2 making the rounds, and the 2 guarding the gateway.
### 3 - Sapphire Shark
- "Help Wanted" sign in the window.
- Long bar runs along most of the back wall.
- People standing and sitting at perpendicular gravities to each other.
- Tables and chairs clustered in the center of each wall (and the ceiling), with people freely standing about.
- Everyone's drinks are served in small globes with straw-like protrusions.
- Bartender is an apparently exasperated (and sweaty) human.
#### Menu
Drinks
- Natural Spring Water - 2 sp
- Coffee - 1 sp
- Dragonberry juice - 3 sp
- Bloo Milk - 1 sp
Wine
- Bloodwine - 3 sp
- Evermead - 2 sp
- Fire Wine - 5 sp
- Glowfie - 4 sp
- Topaz - 3 sp
- Westgate Ruby - 2 sp
- Wizard's Choice - 5 sp
Liquor
- Cherry Fire - 1 sp
- Death Wish - 3 sp
- Elverquis - 2 sp
- Seawin - 1 sp
- Whiskey - 2 sp
Ale
- Bleak Stout - 1 sp
- Dragon's Breath - 3 sp
- Golden Sands Ale - 2 sp
- Halfling's Best - 3 sp
- Purple Noble - 2 sp
- Shadowdark Ale - 4 sp
Food
- Bloodhawk Breast from Krynn - 1 gp
- Sea Serpent Sushi Roll - 3 gp
- Mimic Tongue in Sauce - 2 gp
- Owlbear Steak & Eggs - 4 gp
- Tarrasque Ribeye - 5 gp
### 4 - Warehouse
- 2 storey, multiple (locked) entrances on the bottom floor (and a large locked trap door on the top)
### 5 - Amary's Emporium
- Run by Amaryllis the Alchemist
- Appears to be bigger on the inside.
- Lots of books, hints of "other services".
- She buys live animals and rare monster bits.
- Potions / Supplies
- healing - 100 gp
- 1gp for mystery potion
- 10gp for orbs of light
- Also carries "Sorcerer: The Summoning"
#### Emporium Stock
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Random Potions
- https://litrpgreads.com/blog/100-fun-dnd-random-potion-effects-to-surprise-your-players
- https://www.dndspeak.com/2017/12/24/100-random-potion-effects/
Random Trinkets
- https://www.thievesguild.cc/tables/trinkets
-->
Potions
- Clairvoyance - 250 gp
- Control Giant - 350 gp
- Delusion - 250 gp
- Diminution - 100 gp
- Divination - 500 gp
- ESP - 100 gp
- Flying - 200 gp
- Gaseous Form - 150 gp
- Growth - 100 gp
- Healing (1d6+1) - 50 gp
- Healing, Greater (2d6+3) - 125 gp
- Healing, Supreme (4d6+7) - 300 gp
- Invisibility - 300 gp
- Invulnerability - 300 gp
- Levitation - 150 gp
- Poison - 100 gp
- Polymorph Self - 300 gp
- Raise Dead - 2500 gp
- Remove Curse - 200 gp
- Speak with Dead - 200 gp
- Random Potion - 2 gp
Equipment
- Acid (vial) - 1 gp
- Alchemist's Fire (flask) - 5 gp
- Antitoxin - 1 gp
- Bottle (glass) - 2 gp
- Flask or Tankard - 5 sp
- Elemental Fire Globe - 200 gp
- Elemental Water Globe - 200 gp
- Ink (1 ounce bottle) - 1 gp
- Ink, Gold (1 spell level) - 100 gp
- Jug or Pitcher - 5 sp
- Light Orb - 10 gp
- Oil (flask) - 2 gp
- Paper / parchement (2 heets) - 1 gp
- Vial - 1 gp
Scrolls
- Continual Light - 150 gp
- Haste - 500 gp
- Massmorph - 1200 gp
- Polymorph others - 1000 gp (x2)
- Detect Magic (A) - 25 gp
- Light (A) - 50 gp
Live Animals
- spider - 10gp
- bat - 20gp
- newt - 5gp
Random Potions (1 gp each)
- Clairaudience
- Clairvoyance
- Control Animal
- Control Dragon
- Control Giant
- Control Human
- Control Plant
- Control Undead
- Delusion
- Diminution
- ESP
- Fire Resistance
- Flying
- Gaseous Form
- Giant Strength
- Growth
- Healing (1d6+1)
- Healing, Greater (2d6+3)
- Healing, Supreme (4d6+7)
- Heroism
- Invisibility
- Invulnerability
- Levitation
- Longevity
- Polymorph Self
- Potion of Speed
- Treasure Finding
### 6 - The Obelisk of Law
- Maintained Zohar, Keeper of the Obelisk
- Open temple of Law
- A monolith of polished stone, built into the side of the wall just above the portal, with a praying circle around it.
- Primarily dedicated to Phoris, but other Law gods are listed as well, including Endrion (Dragon god of Law).
### 7 - Harbormaster's Office
- Office of Lord Stengar
- Fine wooden desk and chairs.
- Several knick-knacks seres as reminders of various deals he's put together.