2.2 KiB
2.2 KiB
title | description | date_pub | date_upd | section | content_type | short_code |
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Bestiary | A small collection of bestiary that can be encountered in the astral plane. | 2023-02-17T00:26:00-05:00 | 2023-05-12T15:21:00-04:00 | bestiary | feature | mm1 |
Below you'll find a small sampling of the various humanoids and other creatures one can encounter while traveling the planes.
- Al-Mi'raj: A mythical, one-horned hare or rabbit.
- Cleric1: A holy (or unholy) warrior-priest on a quest for their deity.
- Commoner1: One of the common people (artists, beggars, children, craftspeople, farmers, fishermen, housewives, scholars, slaves, etc.).
- Corsair1: A skilled sailor, be it on the seas, in the air, or on the astral plane. Usually part of a crew.
- Dragon: A huge, proud, flying lizard with massive wings and the ability to spew one or more types of attack from their mouths.
- Fighter1: Someone who earns their keep via combat.
- Flicker Dog: An intelligent, aloof, and often friendly wolf-like hound native to the Feywolde that hunt in packs and appear to flicker in and out of existence.
- Mylark: A 2' long, lamprey-like, winged snake that feeds on psychic energy and travels in large flocks.
- Owl Bear: A massive (8' tall, 1500 pounds), aggressive, carnivorous bear-like creature with the features and face of an owl.
- Paladin: A holy (or unholy) knight on a quest for their deity.
- Priest1: A priest on a mission for their deity.
- Thief1: Someone skilled at stealing things.
- Warp Cat: A black, human-sized, panther-like creature, native to the astral plane, with six legs and a razor-sharp tentacle growing from each front shoulder.
- Watcher: A single recessed eye surrounded by dozens of small tentacles and several larger (5' long) ones with razor-sharp tips.
- Wizard1: A magic user, often in robes, who memorizes spells from their spellbooks.
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Optionally use racial modifiers for demihuman / humanoid NPCs. ↩︎