42 lines
1.8 KiB
Markdown
42 lines
1.8 KiB
Markdown
---
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title: Sphere of Annihilation
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description: A pitch-black, 2' diameter globe of absolutely nothing.
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date_pub: 2025-01-04T15:07:57.000-04:00
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section: magic items
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content_type: feature
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short_code: m1s0an
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---
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A tear in the multiverse manifesting as a pitch-black, 2' diameter globe of absolutely nothing, which destroys anything it touches.
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- Matter which touches it is utterly annihilated, and can't be restored, even with a wish.
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### Movement
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Any non-divine spellcaster may attempt to move the sphere with their mind.
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- Character must be within 10' / level of the sphere to attempt to move it.
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- A control check is required to start or stop it moving.
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- The chance of success is indicated by the table below.
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- If the check succeeds, the character can move it in any direction for 1 combat round (10 seconds) at the indicated rate.
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- If the check fails, it slides towards the character at 1' / second (10' / round) for 1d4 rounds.
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- It cannot be controlled by anyone during this time.
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- If multiple characters attempt to control the sphere at the same time, each must make a control check, starting with the highest-level character.
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- If all such attempts fail, the sphere slides towards the highest level character as with a normal failure.
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- Once it starts moving, it must be stopped via another control check.
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<div class="dividedTableWrapper">
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| Level | Movement / Round | Control Chance |
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| :---: | :--------------: | :------------: |
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| 1-5 | 8' | 15% |
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| 6-7 | 10' | 30% |
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| 8-9 | 12' | 50% |
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| 10-11 | 14' | 60% |
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| 12-13 | 16' | 70% |
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| 14 | 18' | 80% |
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[Sphere of Annihilation Control]
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</div>
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