2.6 KiB
2.6 KiB
title, description, date_pub, section, subsection, content_type, short_code
title | description | date_pub | section | subsection | content_type | short_code |
---|---|---|---|---|---|---|
Werespider | Humanoid cursed to shapeshift into an intelligent giant spider. | 2024-03-14T23:34:45.000-04:00 | bestiary | werebeasts | feature | bwes |
Humanoid cursed to shapeshift into an intelligent giant spider.
Hit Dice | 3* (13hp) |
Armor Class | 13 (10 in humanoid form) |
Attacks | +2: 1 @ 1d6 (bite) + poison or 1 @ 1d8 (sword or other weapon) |
Movement | 20' / 40' on web |
Saving Throws | D13 W14 P13 B16 S15 (W3) |
Morale | 7 |
Alignment | Neutral |
XP | 50 |
- When bit, victim must Save vs Poison or die in 1d6 rounds (arcane spellcasters get +2 to save).
Werebeast
!!!include(bestiary/werebeast.md)!!!
Hybrid Form
Appears as large, hump-backed spider with 4 eyes, and 2 front limbs that end in flexible digits.
- The front limbs can be used for tools, weapons, or spellcasting.
As Spellcasters
Have a natural inclination towards magic, and are often capable of casting spells.
- Spells can only be cast when in humanoid or hybrid form.
- Spellcasting werespiders get one (or more) additional
*
when calculating XP.
At Higher Levels
HD | HP | AC | Atk Mod | XP |
---|---|---|---|---|
4* | 18 | 13 / 10 | +3 | 125 |
5* | 21 | 14 / 11 | +4 | 225 |
[Higher-Level werespiders]