2.2 KiB
2.2 KiB
title, description, date_pub, section, subsection, content_type, short_code
title | description | date_pub | section | subsection | content_type | short_code |
---|---|---|---|---|---|---|
Wereowl | Humanoid cursed to shapeshift into an intelligent owl. | 2024-04-20T21:21:45.000-04:00 | bestiary | werebeasts | feature | bwe0w |
Humanoid cursed to shapeshift into an intelligent owl.
Hit Dice | 8* (36hp) |
Armor Class | 14 (10 in humanoid form) |
Attacks | +7: 2 @ 2d6 (talon) & 1 @ 1d6 (beak), or 1 @ 1d8 (sword or other weapon) |
Movement | 40' / 60' flying (hybrid or owl forms only) |
Saving Throws | D8 W9 P10 B10 S12 (8) |
Morale | 8 |
Alignment | Chaotic |
XP | 1200 |
- When encountered while flying, 66% (4-in-6) chance of having stealth / surprise.
As Spellcasters
Have a natural inclination towards magic, and are often capable of casting spells.
- Spells can only be cast when in humanoid or hybrid form.
- Spellcasting wereowls get one (or more) additional
*
when calculating XP.
Werebeast
!!!include(bestiary/werebeast.md)!!!