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pvgttm-web/src/assets/fragments/classes/combat-expertise.md
2024-05-27 16:24:26 -04:00

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  1. Berserker: After striking a killing blow while in melee with multiple foes, may immediately make a free attack against another foe at 2.
  2. Dual-Wielder: Gains Dual Wielding. If DEX > 13 and wielding both a one-handed weapon and a Light weapon in off hand, may make an attack with each one.
  3. Hunter: +1 to attack and damage rolls when in combat with foes of a specific type (ex: undead, clerics, dragons, giants, etc.). The type must be chosen when this talent is selected.
  4. Leader: Mercenaries or retainers under command and within 60' gain a +1 bonus to morale and loyalty checks. All allies within 60' get +1 bonus to saves against fear effects.
  5. Specialist: Expertise with a specific type of weapon (ex: whips, one-handed swords, crossbows, etc.) grants +1 to attack and damage rolls when using one.
  6. Tank: When in melee with a foe, any attacks the foe makes at anyone else get 2.