pvgttm-web/src/pages/bestiary/ghost.md
2025-04-05 17:03:48 -04:00

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---
title: Ghost
description: The ghost creature for OSR gaming
date_pub: 2025-01-05T22:47:21.000-04:00
section: bestiary
content_type: feature
short_code: bgs
hd: 10
---
A restless undead spirit, usually appearing as an incorporeal entity.
<div class='headlessTableWrapper'>
| | |
| --------------- | ----------------------------------------- |
| **Hit Dice** | 10\*\*\* (45hp) |
| **Armor Class** | 19 (natural) |
| **Attacks** | 2 (+8) @ life drain (touch) or possession |
| **Movement** | 30' |
| **Save** | 6 (10) |
| **Morale** | 10 |
| **Alignment** | Any |
</div>
- Immune to damage from non-magical, non-silver weapons.
### Aura of Fright
Anyone seeing a ghost must **Save vs Spells** or age 10 years and become [frightened](/rules/adventuring.html#frightened) for 2d6 turns.
- Divine spell casters of 7th level and above are immune.
### Life Drain
Victim loses 1d4 CON points permanently.
- A humanoid reduced to 0 CON dies and can only be raised from the dead by a wish.
### Possession
Target victim within 60' must **Save vs Spells** or become possessed.
- Disappears while possessing a victim.
- Gains full control over victim's body.
- Unable to make victim cast spells.
- Can relinquish control of the victim, becoming a ghost again, at any time.
- Can be expelled by Dispel Evil or the death of the victim.
!!!include(bestiary/undead.md)!!!