2.7 KiB
2.7 KiB
Most of the (class-based) NPCs listed in the bestiary are assumed to be human.
If you want to use one of the player races to modify an NPC, use the rules below.
Automaton
- +1 AC
- +2 to save vs poisons
Bugbear
- +2 to saves vs poison, spells, and wielded items.
- Can wield any two-handed melee weapon with only one hand.
- Infravision 60'
Dracokin
- Determine draconic ancestry and breath weapon
- +2 to all saves vs Blasts of the same type as breath weapon.
Drow
- HD 2+ can cast Darkness once per day.
- HD 4+ can cast Detect Magic once per day
- Infravision 60'
- Light Sensitivity: -2 to attacks and -1 AC in bright light (daylight, Continual Light, etc).
Dwarf
- +2 to saves vs poison, spells, and wielded items.
- Can't use longbows or 2-handed weapons.
- +1 AC
- Infravision 60'
Elekin
- +2 bonus to saves vs poison, spells, and wielded items.
- Can wield any two-handed melee weapon with only one hand.
- Trunk: Can be used for unarmed attack or for simple object manipulation.
Elf
- HD 2+ can cast Light once per day.
- HD 4+ can cast Detect Magic once per day.
- Infravision 60'
Elfaye
- HD 2+ can cast Hidden Step once per day.
- HD 4+ can cast Detect Magic once per day.
- Infravision 60'
Felinar
- +1d2 damage on unarmed attacks from claws.
- +1 AC
- Infravision 60'
Firfolk
- +2 bonus to saves vs poison, spells, and wielded items.
- Can wield any two-handed melee weapon with only one hand.
- Can cast glamour from 2nd level and invisibility from 4th level (once each per day).
Gnome
- +2 to saves vs spells and wielded items.
- Can't use longbows or 2-handed weapons.
- Infravision 60'
- 30% have burrowing mammal pet (badger, mole, etc.)
Halfling
- Luck: 1d3 times per day, can reroll a missed attack or failed saving throw.
- +1 AC
Mimikin
- May be pretending to be another race.
Rhinokin
- +2 bonus to saves vs poison, spells, and wielded items.
- Can wield any two-handed melee weapon with only one hand.
- Horn: Can be used for attack as mace (1d6 blunt).
Stral
- Each carries at least one magical weapon or item with an elemental bound to it.
- Infravision 60'
Tortokin
- +1d2 damage on unarmed attacks from claws.
- Determine AC:
HD | Armor Class |
---|---|
1-4 | 13 |
5-8 | 15 |
9+ | 17 |
[Tortokin Armor Class]