pvgttm-web/src/pages/bestiary/mimic.md
2024-01-01 13:53:47 -05:00

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---
title: Mimic
description: The mimic creature for OSR gaming.
date_pub: 2023-07-25T11:13:00-04:00
section: bestiary
content_type: feature
short_code: bm1m
---
A shape-shifter that can assume the form of inanimate objects (ex: chests, statues, or doors).
- May range in size and power from 3-9 HD when mature.
<div class='headlessTableWrapper'>
| | |
| ----------------- | ------------------------------- |
| **Hit Dice** | 6 (26hp) |
| **Armor Class** | 14 (natural) |
| **Movement** | 30' |
| **Attacks** | 1 (+5) @ 3d4 (bite / pseudopod) |
| **Alignment** | Any |
| **Saving Throws** | D10 W11 P12 B13 S14 (6) |
| **Morale** | 8 |
</div>
**Glue**
- Affects any creature or item that touches the mimic.
- Affected creatures may use a [Combat Action](/rules/combat.html#combat-procedure) to attempt to break free with by making a successful STR check at -2.
- May be neutralized (releasing the stuck creature or item) at will by the mimic.
- Solvents (ex: alcohol) weaken glue, allowing automatic escape after 3 rounds.
- Naturally dissolves 5 rounds after mimic dies.
**Immunities**
- Immune to acid attacks
- Not affected by molds, slimes, or puddings.
**Intelligence**: 5% chance per HD to be intelligent
**Light Sensitivity**: -2 to attack rolls and -1 to AC in bright light (ex: magic light or `daylight).
**Mimicry**: Can shift form to take on appearance of any wooden or stone object.
#### Other Sizes / Power Options
<div class="dividedTableWrapper">
| HD | HP | AC | Atk Mod | Damage | Morale |
| :---: | :-: | :-: | :-----: | :----: | :----: |
| 1[^1] | 4 | 12 | 0 | 3d4 | 7 |
| 3 | 13 | 13 | +2 | 3d4 | 8 |
| 5 | 22 | 13 | +3 | 3d4 | 8 |
| 7 | 31 | 14 | +6 | 3d4 | 9 |
| 9 | 40 | 15 | +7 | 3d4 | 9 |
[Other Size Mimics]
[^1]: Juvenile
</div>
#### Short Stat Blocks
```
> HD 1 (4 hp), AC 12; MV 30'; Atk 1 (0) @ 3d4 (bite / pseudopod); AL Any; ML 7
> HD 3 (13 hp), AC 13; MV 30'; Atk 1 (+1) @ 3d4 (bite / pseudopod); AL Any; ML 7
> HD 5 (22 hp), AC 13; MV 30'; Atk 1 (+3) @ 3d4 (bite / pseudopod); AL Any; ML 8
> HD 7 (31 hp), AC 14; MV 30'; Atk 1 (+5) @ 3d4 (bite / pseudopod); AL Any; ML 8
> HD 9 (40 hp), AC 15; MV 30'; Atk 1 (+6) @ 3d4 (bite / pseudopod); AL Any; ML 9
```