pvgttm-web/src/pages/bestiary/druid.md
Eric Woodward f9a3003d70 lots of updates
add ecnounter alpha
pull out astral travel to own file
zine prep
fix multi-row table headers
2024-04-14 22:06:30 -04:00

2.4 KiB

title description date_pub section content_type short_code status
Druid (Creature) The druid creature for OSR gaming. 2024-02-03T15:35:58.000-04:00 bestiary feature bdr draft

Neutral warrior-priest-healers who defend natural habitats.

Hit Dice 1 (4hp)
Armor Class 17 (plate)
Movement 20'
Attacks 1 @ mace (1d6)
Attack Modifier 0
Alignment Any
Save As Cleric
Morale 7
  • Leader: Groups of 4+ are led by a higher level priest or cleric (1d4 HD higher). Roll or determine spells as needed.
  • Weapon Restrictions: Lawful clerics may only use weapons with the Blunt trait.
  • Non-human Modifiers: Non-human clerics may have additional abilities or modified statistics.

At Higher Levels

HD HP AC MV Atk Mod Damage Morale
3 13 17 20' +2 1d6 8
5 22 18 20' +4 1d6+1 8
7 31 19 30' +6 1d6+1 9
9 40 19 30' +7 1d6+1 10
11 49 20 30' +8 1d6+2 11
13 58 20 40' +9 1d6+2 12

[Higher-Level Clerics]

Short Stat Blocks

> HD 1 (4 hp), AC 17; MV 20'; Atk 1 (0) @ 1d6 (mace); AL Any; ML 7
> HD 3 (13 hp), AC 17; MV 20'; Atk 1 (+2) @ 1d6 (mace); AL Any; ML 8
> HD 5 (22 hp), AC 18; MV 20'; Atk 1 (+4) @ 1d6+1 (mace); AL Any; ML 8
> HD 7 (31 hp), AC 19; MV 30'; Atk 1 (+6) @ 1d6+1 (mace); AL Any; ML 9
> HD 9 (40 hp), AC 19; MV 30'; Atk 1 (+7) @ 1d6+1 (mace); AL Any; ML 10
> HD 11 (49 hp), AC 20; MV 30'; Atk 1 (+8) @ 1d6+2 (mace); AL Any; ML 11
> HD 13 (58 hp), AC 20; MV 40'; Atk 1 (+9) @ 1d6+2 (mace); AL Any; ML 12