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The Elemental Planes A brief description of each of the elemental planes. 2023-02-19T17:02:00-05:00 planes feature pe1

The elemental planes are each fairly uniform in their composition, consisting almost exclusively of the element that the plane is named for.

Aeria / The Zephyr (The Elemental Plane of Air)

  • An endless sky of different colors dotted with floating islands
  • Subjective gravity - everything is assumed to "fall" 100' / round, and characters can change direction with a thought (CHA check if under duress).
  • No breathing difficulties

Terru / The Rock (The Elemental Plane of Earth)

  • An endless network of shiny, crystal-filled tunnels, sandwiched between endless layers of rock, stone, and dirt.
  • Gravity can change in the tunnels, corkscrewing along the walls.
  • The air in the tunnels is dusty, but breathable.

Pyrea / The Pyre (The Elemental Plane of Fire)

  • An endless sea of fire, burning across an endless landscape of flames.
  • Most creatures from the material plane can't be here for more than a moment before burning to death.
  • Even the air burns.

Aquos / The Deep (The Elemental Plane of Water)

  • An endless, bottomless ocean that contains a massive growth of coral, thousands of mile long.
  • No air to speak of, so any visitors will need to be able to breathe water.

Ange / The Firmament (The Elemental Plane of Law)

  • An endless, flat plain.
  • Only lawful gods can even exist here for more than a moment - any lesser beings are obliterated and turned into part of the landscape.
  • Elementals from this plane are called angels, and are usually crafted by the gods of law with specific purposes in mind.

Dema / The Abyss (The Elemental Plane of Chaos)

  • An endless miasma of swirling, bubbling chaos.
  • Only powerful chaotic beings can even exist here for more than a moment - any lesser beings are ripped apart by the primal energies (or become corrupted by the power of the plane).