15 KiB
15 KiB
title | description | date_pub | section | content_type | short_code |
---|---|---|---|---|---|
Magic Items | A growing list of magic items that can be found across the multiverse. | 2023-02-19T18:50:00-05:00 | magic items | feature | m11 |
Below you'll find a growing list of 75+ magic items that can be found across the multiverse.
Swords
- Beyza, The Bandit's Heart: A finely crafted short sword capable of casting Charm Person once per day.
- Flaming Sword: A high-quality longsword, exquisitely decorated with fire and dragon iconography, capable of bursting into flames on command.
- Limbcleaver, Greatsword of Sharpness: An absolutely enormous broadsword etched with various arcane symbols which glow a dull purple, and with a black, bejeweled pommel.
- Lumye, Hope's Defender: A golden longsword, edged and crusted in diamonds, that glows when readied or attacking.
- Nemesys, the Enforcer: A blackened metal longsword, etched with eldritch runes that glow faintly green, which counter-attacks anyone who attacks its wielder.
- Ryssa, Misery's Edge: A blackened, vorpal longsword edged in diamond and inlaid with ornate, golden, arcane symbols.
- Sayka, Sword of Charming: A finely-honed silver short sword with golden adornments and a large, glowing, purple gem in its ornate hilt which is capable of casting Charm Person.
- Sai'ju, Blade of Quickness: A straight-edged short sword which allows its wielder to attack first in a combat round.
- Tyrhung, Wolf Hunter: A longsword that specializes in identifying and killing lycanthropes.
- Vah'ki, Flametongue of Dulara: A legendary longsword with a fire elemental bound to it.
- Vozath, the Wizard's Wail: A sentient longsword devoted to killing arcane spellcasters.
- Zyshak, Unholy Avenger: A sentient, black, demonic longsword, inscribed with pulsating, blood-red runes of chaos, and obsessed with destroying the forces of Law.
Other Weapons
- Crossbow of Distance, Hand: A small crossbow capable of firing with double the normal range.
- Darklurker: A sentient, demonic dagger that seeks the blood of lawful creatures.
- Emyul, Holy Avenger: A sentient, silver chain whip with a spiked tip etched with runes that glow with divine power.
- Fay-Zur's Stone of Blasting: A smoothed, palm-sized red gem, framed in ornate platinum and gold metalwork carved-through with ancient runes and adorned with two small rounded stones.
- Flame Lance: A 10' long shining steel lance, wrapped in rune-covered metal coils, and capable of shooting gouts of flame from it's ruby tip.
- Judgement: An ancient vorpal battle axe made of strange, blackened steel, and carved with disturbing eldritch symbols that glow faintly when covered in blood.
- Kaaji-jukai, Nunchaku of Defense: A pair of black wooden cylinders, 12" long and 1" in diameter, joined together by a 1" length of chain, and which can be used defensively.
- Lor'nath, Breaker of Darkness: A sentient mace dedicated to stopping the Kho'pru invasion.
- Melaydius, Spear of Backstabbing: An well-crafted spear made of shiny red wood and a large, slightly-hooked tip which is known for flying out of the hands of its wielder and stabbing them in the back.
- Parguk, Trident of Submission: A trident capable of demoralizing opponents.
- Portable Pole: A remarkably strong but lightweight metal rod, 1' long and 1/2" in diameter, consisting of 2 shafts side-by-side, both etched with gnomish symbols.
- Scalehunter: A sentient spear with a hatred of dragons.
- Staff of Adani: A lightweight, platinum quarterstaff etched with arcane symbols and set with 2 small gems towards the center, which can change to being anywhere between 5' and 15' in length.
- Tharruum, Hammer of Torzen: A massive, silver war hammer trimmed in gold and inlaid with dozens of small runes which glow when the weapon is readied or swung.
- Thune, Rod of Parrying: A 5' long, 2" diameter, cobalt-blue metal rod inscribed with cryptic runes which may be used to parry incoming attacks.
- Vokdec Giantspike: A lightweight wooden pole, nearly 10' in length, carved with arcane runes which pulse slowly with a dull green glow, and tipped with a large spiked spearhead.
- Zormut, Gnomish Warscepter of Lordly Might: A powerful rod capable of multiple unique features.
Rings
- Ring of Animal Control: A simple silver band etched with an arcane rune for the word "control", which that grants its wearer the ability to control animals.
- Ring of Eldritch Blasting: A ring that grants its wearer the ability to fire eldritch blasts.
- Ring of Protection: A simple gold ring engraved with a rune of protection which grants an AC and saving throw bonus.
- Ring of Psychic Shielding: A simple silver band engraved with glyphs of mental protection which prevents its owner from having their mind read.
- Ring of Shielding: A small silver band etched with arcane glyphs of protection and defense which transforms into a shield.
- Ring of the Scholar: A ring that grants it's owner a small INT boost.
Wands
- Wand of Cold: A wand capable of creating cones of cold energy.
- Wand of Desparking: A simple, 16" steel shaft with a small yellow crystal at one end which can temporarily disable an automaton.
- Wand of Druidcraft: A wand for druids that creates various simple nature effects.
- Wand of Illusions: A wand for arcane spellcasters that can create illusions as with the Phantasmal Force spell.
- Wand of Polymorph: A wand for arcane spellcasters that can cast the Polymorph Others and Polymorph Self spells.
Worn Items
- The Amulet of Al-Shakk: A magical amulet that grants its wearer tha ability to control any creature (intelligent or otherwise).
- Astral Compass: A device for navigating to a desired location on the astral plane.
- Belt of Giant Strength: A wide brown leather belt engraved with various arcane runes of strength and fastened with a large, simple gold clasp which grants the strength of a hill giant to its wearer.
- Boots of Leaping and Bounding: A finely-crafted pair of leather boots that allow unfettered movement and occasional leaps.
- Bracers of Bulwark: A pair of ornate, finely-crafted metal wrist-guards, enchanted to provide armor-like protection to their wielder.
- Cape of Muun'teh'bahn'k: A black and red cape decorated with gold arcane symbols, and which smells faintly of brimstone.
- The Helm of Immaculate Conservation: A helmet that grants an aura of divine protection to nearby allies.
- Lenses of Necroscopy: A set of lenses that allow their wearer to view and speak with the dead.
- Scarab of Protection: A small, golden medallion shaped like a beetle and inlaid with a single round, glowing, white gem, which can protect its wielder against various effects.
Miscellaneous Items
- Bag of Holding: A small sack with its own pocket dimension useful for storing things.
- Bottled Lightning: A palm-sized clear glass flask which houses a small bolt of lightning.
- Broom of Flying: A well-made, wooden broom, craved with arcane symbols that make it capable of flight.
- Chamber of Lightning Bolts: A small cube that fires bolts of lightning.
- The Crystal Skull of Jund: An elongated and (apparently) nearly omniscient crystal skull that knows much about the multiverse.
- Disc of Flying: A flat, circular disc, 10' in diameter and made of a super-thin, flexible substance with a silvery, pearlescent color, and which can carry up to 5 passengers through the air.
- Drum of Panic: A large, ornately-carved war-drum that causes those hearing it to flee in panic.
- Dwarven Unitool: A device that appears to be a 1'-long iron bar lined with small plates, spikes, and joints, and which can be folded, twisted, and hinged to function as one of several different tools.
- Feather of Falling: A 4" long feather of blue and white which may be held or worn, and whih .
- Feathers of Ferr'nym: Small feathers which trigger an effect when tossed into the air.
- Haversack of Handiness: A backpack with several small pocket dimensions useful for storing things.
- Horn of Blasting: An ancient horn that creates a 100'-long cone (20' wide at end) of sonic destruction when blown.
- Immovable Rod: An iron rod with a rune at one end, capable of becoming magically fixed in place.
- Jar of Preserving: A device for capturing and preserving creatures indefinitely.
- Kheldor's Eye of Revelation: A smoothly-polished clear gem, shaped like an eyeball, which can be gazed through to reveal secret, invisible, or enchanted things within 30'.
- Light Globe: A palm-sized round stone magically enchanted to produce light and wrapped in a sliding metal cover. Often seen on the astral plane.
- Mirror of Telepresence: A mirror that allows its user to view and speak with others remotely.
- Pet Rock: A rock that obeys its owner's commands.
- Pouch of Stashing: A tiny pouch with its own pocket dimension useful for storing things.
- Rug of Flying: An elegantly-woven, enchanted rug, capable of flying while carrying passengers.
- Sack of Storing: A bag with its own pocket dimension useful for storing things.
- Sphere of Annihilation: A tear in the multiverse manifesting as a pitch-black, 2' diameter globe of absolutely nothing, which destroys anything it touches.
- Stone of Blinding: A piece of pumice with rounded edges, about the size of a human fist, that can emit a blinding flash on command once per day. Typically wielded by Face Thieves.
- The Tome of Forbidden Whispers: A cursed book about the Great Old Ones, written by a mad warlock.
- Whispering Stones: A pair of stones that allow their holders to cast Whisper between them.