Files
pvgttm-web/src/pages/spells/lock.md
2023-07-03 16:16:31 -04:00

46 lines
1.2 KiB
Markdown

---
title: Lock
description: The Lock and Knock spells for OSR gaming.
date_pub: 2023-07-02T23:02:00-04:00
section: spells
content_type: feature
short_code: s1k
tags: arcane
---
<div class='headlessTableWrapper'>
| | |
| ------------ | --------- |
| **Level** | 2 |
| **Duration** | Permanent |
| **Range** | 10' |
</div>
Caster permanently seals and locks a door, gate, or any item with a lock.
- Lock may be temporarily bypassed as follows:
- Caster may pass freely through any portals they've locked.
- Another spellcaster may use a **Knock** spell (below).
- Spellcasters 3+ levels higher than caster may pass.
## Knock
Reversed version of **Lock**.
<div class='headlessTableWrapper'>
| | |
| ------------ | ------- |
| **Level** | 2 |
| **Duration** | 1 round |
| **Range** | 60' |
</div>
Opens any single door, gate, chest, or similar object that has been locked, stuck, barred, or otherwise secured.
- Magically held doors (as with **Lock**) are temporarily bypassed.
- Secret doors which are known to the caster may be opened (doesn't open unknown doors).