More stuff

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2023-05-18 10:22:59 -04:00
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commit ed6df271d4
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---
title: Air Elemental
description: The air elemental creature for OSR gaming.
title: Air Elemental (Aerian)
description: The air elemental (aerian) creature for OSR gaming.
date_pub: 2023-05-04T18:10:00-04:00
section: bestiary
content_type: feature

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---
title: Chaos Elemental (Demon)
description: The chaos elemental (demon) creature for OSR gaming.
date_pub: 2023-05-04T18:10:00-04:00
section: bestiary
content_type: feature
short_code: bea
status: draft
---
An [elemental](./index.html) from [the plane of Chaos](/planes/elemental/index.html), also known as a demon.
The form(s) of a demon and their powers are determined by their type.
<div class='headlessTableWrapper'>
| | |
| ----------------- | ----------------------- |
| **Hit Dice** | 1d8 (4hp) |
| **Armor Class** | 12 (natural) |
| **Attacks** | 1 (0) @ 1d2 (blow) |
| **Movement** | 40' |
| **Saving Throws** | D12 W13 P14 B15 S16 (1) |
| **Alignment** | Chaotic |
| **Morale** | 7 |
</div>
### Types of Demons
#### Demon of Combat
Demons who specialize in fighting, conflict, and war.
- _Desires_: To physically dominate, cause harm, or win.
- _Ability_: Strength
- _Gifts_: Accuracy, Damage, Armor Penetration, Poison, Inflict Pain, Restrain, Extra Attacks, Elemental Attacks
- _Example Forms_: A black rune sword, a death knight on a skeletal horse, an ornate black dagger with blood-red veins on the blade.
#### Demon of Travel
- _Desires_: To be free, and to overcome obstacles, both physical and metaphysical.
- _Ability_: Dexterity.
- _Gifts_: Teleport, Carry Weight, Leaping, Flight, Pass Wall, Climbing, Open Lock.
- _Example Forms_: A boat with a skeletal ferryman, a rune-etched planar gateway, a pair of silver-tipped boots that grant a teleporting step, a misshapen bird with 3 heads.
#### Demon of Protection
- _Desires_: To guard, keep safe, and outlast.
- _Ability_: Constitution.
- _Gifts_: Manipulate Damage (soak, deflect, or redirect), Grant Immunity or Resistance, Hide, Mislead, Warn, Guard
- _Example Forms_: A blackened bone shield, a cloak of eyes, a hulking zombie guard, a suit of black metal armor with a horned helmet, a ring of invisibility.
#### Demon of Knowledge
- _Desires_: To understand, witness, and know the truth.
- _Ability_: Intelligence.
- _Gifts_: Foresight, Divination, Prophecy, Scrying, Telepathy, Information about another time or place.
- _Example Forms_: The preserved head of a sage, a talking face on the palm of one's hand, a book bound in human flesh and inked in blood, a deck of cards with terrifying visions of the future.
#### Desire
- _Desires_: To want, to dream, to understand (and satisfy) the wants of others.
- _Ability_: Wisdom.
- _Gifts_: Obtain, conjure, steal, or alter something, heal or provide stimulation to someone.
- _Example Forms_: An expensive suit with a luminous lining, a stunning youth with pitch-black eyes, a briefcase with an interior that shines of gold, a crystal bird that sings a sweet song.
#### Possession
- _Desires_: To control and dominate others.
- _Ability_: Charisma.
- _Gifts_: Control a creature or thing, sow fear or doubt, Mental Domination, Command, Create Illusions, Goad, Inflict Emotion.
- _Example Forms_: An emerald scarab, a slender bald human in a suit, a cloud of black smoke, a cracked hand-mirror.
<div class="dividedTableWrapper">
| HD | HP | AC | Atk Mod | Damage | Morale |
| :-: | :-: | :-: | :-----: | :----: | :----: |
| 3 | 16 | 14 | +2 | 1d6 | 7 |
| 5 | 27 | 15 | +4 | 1d6+1 | 8 |
| 7 | 38 | 16 | +6 | 1d6+1 | 8 |
| 9 | 49 | 17 | +7 | 1d6+1 | 9 |
| 11 | 53 | 18 | +9 | 1d6+2 | 9 |
| 13 | 66 | 19 | +10 | 1d6+2 | 10 |
[Higher-Level Fighters]
</div>
#### Short Stat Blocks
```
> HD 1+1 (5 hp), AC 13; MV 40'; Atk 1 (0) @ 1d6 (weapon); AL Any; ML 7
> HD 3+3 (16 hp), AC 14; MV 40'; Atk 1 (+1) @ 1d6 (weapon); AL Any; ML 7
> HD 5+5 (27 hp), AC 15; MV 40'; Atk 1 (+3) @ 1d6+1 (weapon); AL Any; ML 8
> HD 7+7 (38 hp), AC 16; MV 40'; Atk 1 (+5) @ 1d6+1 (weapon); AL Any; ML 8
> HD 9+9 (49 hp), AC 17; MV 40'; Atk 1 (+7) @ 1d6+1 (weapon); AL Any; ML 9
> HD 11+11 (53 hp), AC 18; MV 40'; Atk 1 (+9) @ 1d6+2 (weapon); AL Any; ML 9
> HD 13+13 (66 hp), AC 19; MV 40'; Atk 1 (+11) @ 1d6+2 (weapon); AL Any; ML 10
```

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---
title: Earth Elemental (Terrun)
description: The law elemental (terrun) creature for OSR gaming.
date_pub: 2023-05-04T18:10:00-04:00
section: bestiary
content_type: feature
short_code: be1
status: draft
---

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---
title: Earth Elemental (Terrun)
description: The law elemental (terrun) creature for OSR gaming.
date_pub: 2023-05-04T18:10:00-04:00
section: bestiary
content_type: feature
short_code: be1
status: draft
---

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Beings formed of pure, elemental matter (air, earth, fire, water, law, or chaos). Some can be summoned from their plane of origin to serve a spellcaster, potentially binding them to a piece of equipment to make a magic item.
Can only be harmed by magical attacks.
- Can only be harmed by magical attacks.
- Typically found in one of 6 power levels:
- Nether (HD 1\*),
- Lower (HD 2\*),
- Minor (HD 4\*),
- Lesser (HD 8\*),
- Intermediate (HD 12\*), or
- Greater (HD 16\*).
Come in 6 different power levels:
Nether: HD 1*, AC 12, Atk 1 (0) @ 1d2 (blow), SV D12 W13 P14 B15 S16 (1)
Lower: HD 2*, AC 13, Atk 1 (+1) @ 1d4 (blow), SV D12 W13 P14 B15 S16 (2)
Minor: HD 4*, AC 14, Atk 1 (+3) @ 1d6 (blow), SV D10 W11 P12 B13 S14 (4)
Lesser: HD 8*, AC 17, Atk 1 (+7) @ 1d8 (blow), SV D8 W9 P10 B10 S12 (8).
Intermediate: HD 12*, AC 19, Atk 1 (+9) @ 2d8 (blow), SV D6 W7 P8 B8 S10 (12).
Greater: HD 16*, AC 21, Atk 1 (+11) @ 3d8 (blow), SV D2 W3 P4 B3 S6 (16).

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---
title: Law Elemental (Angel)
description: The law elemental (angel) creature for OSR gaming.
date_pub: 2023-05-04T18:10:00-04:00
section: bestiary
content_type: feature
short_code: be1
status: draft
---

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---
title: Earth Elemental (Terrun)
description: The law elemental (terrun) creature for OSR gaming.
date_pub: 2023-05-04T18:10:00-04:00
section: bestiary
content_type: feature
short_code: be1
status: draft
---