Add Encounters
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src/pages/bestiary/zombie.md
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src/pages/bestiary/zombie.md
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---
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title: Zombie
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description: The zombie creature for OSR gaming.
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date_pub: 2023-06-05T16:54:00-04:00
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section: bestiary
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content_type: feature
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short_code: bzm
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status: hidden
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---
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Decaying, undead corpses. Some special varieties are mentioned below.
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<div class='headlessTableWrapper'>
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| | |
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| ----------------- | -------------------------- |
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| **Hit Dice** | 2 (9hp) |
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| **Armor Class** | 11 (natural) |
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| **Attacks** | 2 (+1) @ 1d4 (claw / bite) |
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| **Movement** | 20' |
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| **Saving Throws** | D12 W13 P14 B15 S16 (1) |
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| **Morale** | 12 |
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| **Alignment** | Chaotic |
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| **XP** | 20 |
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</div>
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- Always attack.
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- Always attack last (no roll for initiative).
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- When hit for 2+ points, a body part will often fall off
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### Undead
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- Make no sounds before attacking.
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- Immune to poison and other effects that only affect living creatures.
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- Immune to mind readng / altering spells and spell-like effects, (ex: charm, fear, hold, sleep).
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### Sub-Types
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The following sub-types of zombies have been encountered:
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- **Armed** - Make a single attack at +1, dealing damage by weapon.
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- **Desiccated** - Flash-burn when turned or destroyed, dealing 1d2 damage to any non-undead in 5' radius.
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