Sync rule and code versions at 11.0

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2023-05-22 17:50:03 -04:00
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title: The Tome of Forbidden Whispers
description: A magical reference book for those that deal with device for navigating to a desired location on the astral plane.
date_pub: 2023-03-04T02:57:00-05:00
date_upd: 2023-05-22T08:57:00-04:00
section: magic items
content_type: feature
short_code: mtofw
@@ -14,8 +15,8 @@ short_code: mtofw
> Avoid at all costs.
> <cite>--- PV</cite>
Written in common, this book is filled with the lunatic ravings of it's author, Malakyre, the Mad (the so-called "Whispering Warlock"). Rumors persist that messages about the Far Realms and its loathsomely angled gods are hidden within its pages.
Written in common (albeit in a slightly odd style), this book is filled with the lunatic ravings of it's author, Malakyre, the Mad (the so-called "Whispering Warlock"). Rumors persist that messages about the Far Realms and its loathsomely angled gods are hidden within its pages.
- **Non-spell casters** - See the book as an oddly-written "reference guide" to several major (but mostly forgotten) Great Old Ones and Outer Gods from the Far Planes (+2 to Ability checks when researching).
- **Divine spell casters** - See the book as evil, regardless of alignment.
- **Arcane spell casters** - Add [Cause Fear](<https://oldschoolessentials.necroticgnome.com/srd/index.php/Remove_Fear_(Cause_Fear)>) and [ESP](https://oldschoolessentials.necroticgnome.com/srd/index.php/ESP) to the list of spells they can prepare. The first time that either spell added this way is cast each day, the caster must **save versus spells** or spend the rest of the turn in a catatonic state, unable to move or attack.
- **Arcane spell casters** - Add [Cause Fear](<https://oldschoolessentials.necroticgnome.com/srd/index.php/Remove_Fear_(Cause_Fear)>) and [ESP](https://oldschoolessentials.necroticgnome.com/srd/index.php/ESP) to the list of spells they can prepare and/or cast. The first time that either spell added this way is cast each day, the caster must **Save vs Spells** or spend 1d6 combat rounds in a catatonic state, unable to move or attack.