add booster ring, update images

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2023-10-16 16:00:55 -04:00
parent df53ce4602
commit c2d9f5757a
15 changed files with 89 additions and 31 deletions

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@@ -45,27 +45,6 @@ Roll 1d6, ignoring results of 4+ for the first 2 checks.
- In the deep astral, check once every other day (once every 6 phases, roll 1d6 to determine which phase).
- Near a [port](#portals) or [outpost](#outposts) (within 1-2 days travel), check once per day, or even once per phase (for busy outposts).
### Calendar
!!!include(today.md)!!!
- Each day on the astral plane is broken up into 3 phases of 24 astral-hours (to keep the astral calendars in sync with the material planes).
- Additionally, each phase while traveling on an astral vessel is broken up into 3 shifts.
- There are 3 shifts in a phase, 3 phases in a day, 6 days in a week, 5 weeks in a month, 3 months in a season, and 4 seasons in a year.
- Each day is named after one of the elements:
- Urtday (Earth)
- Aerday (Air)
- Fyday (Fire)
- Warday (water)
- Kayday (Chaos)
- Lawday (Law)
- Each month is named after an alignment (Law / Kay / Nu)
- Each season is named after a natural element:
- Urtson (Earth)
- Aerson (Air)
- Fyson (Fire)
- Warson (Water)
### Currents
Invisible flows of psychic energy that permeate and swirl around the astral plane.