Update to use HOSR

This commit is contained in:
2023-04-24 18:13:58 -04:00
parent ce4d2e27b5
commit aafcfe893c
191 changed files with 8147 additions and 691 deletions

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---
title: Detect Magic
description:
date_pub: 2023-04-09T12:50:00-04:00
section: spells
content_type: feature
short_code: sdm
---
<div class='headlessTableWrapper'>
| | |
| ------------ | ------- |
| **Level** | 1 |
| **Duration** | 2 turns |
| **Range** | 60' |
</div>
Causes enchanted objects, areas, and creatures to glow, whether the enchantments are permanent or temporary.

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src/pages/spells/fear.md Normal file
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---
title: Glamour
description:
date_pub: 2023-04-09T13:08:00-04:00
section: spells
content_type: feature
short_code: sgr
---
<div class='headlessTableWrapper'>
| | |
| ------------ | ------------------------------ |
| **Level** | 1 |
| **Duration** | 2d6 rounds +2 per caster level |
| **Range** | Self |
</div>
An illusion wraps around the caster, giving them the outward appearance of another similarly-shaped creature
New form may be one they imagine, or may duplicate a creature they are in contact with (making an attack roll to touch an unwilling creature).
Limitations
- Illusory form must be within 1 foot of caster's normal height.
- Apparent weight, clothing, and carried gear may be altered in any way.
- When duplicating a creature, those familiar with the original may **Save vs Spells** to notice the deception.

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---
title: Hidden Step
description:
date_pub: 2023-04-21T21:29:00-04:00
section: spells
content_type: feature
short_code: shs
---
<div class='headlessTableWrapper'>
| | |
| ------------ | ------- |
| **Level** | 2 |
| **Duration** | Instant |
| **Range** | Self |
</div>
Caster vanishes, reappearing at an unoccupied space of their choosing up to 30' away.
- All of the caster's gear is teleported as well, up to their maximum load.
- Immediately after this spell is cast, the caster may make a free attack from their new location.

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src/pages/spells/index.md Normal file
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---
title: Magic Spells
description: A (growing) list magic spells from across the multiverse.
date_pub: 2023-04-24T16:17:00-05:00
section: spells
content_type: feature
short_code: s1
---
Below you'll find a small sampling of magic spells that can be encountered in the astral plane.
- [Detect Magic](./detect-magic.html)
- [Fear](./fear.html)
- [Glamour](./glamour.html)
- [Hidden Step](./hidden-step.html)
- [Invisibility](./invisibility.html)
- [Light](./light.html)

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---
title: Invisibility
description:
date_pub: 2023-04-09T17:28:00-04:00
section: spells
content_type: feature
short_code: sin
---
<div class='headlessTableWrapper'>
| | |
| ------------ | ----------------------------- |
| **Level** | 2 |
| **Duration** | Permanent (but may be broken) |
| **Range** | 240' |
</div>
Caster, target creature, or target object becomes invisible.
- Any clothing or gear carried by a target creature is also rendered invisible while carried.
- If an invisible creature attacks or casts a spell, the invisibility is broken.
- Invisible light sources still cast light.

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src/pages/spells/light.md Normal file
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---
title: Light / Darkness
description: The Light / Darkness spell for DAGGR / OSR gaming.
date_pub: 2023-04-09T12:33:00-04:00
section: spells
content_type: feature
short_code: sld
---
<div class='headlessTableWrapper'>
| | |
| ------------ | -------- |
| **Level** | 1 |
| **Duration** | 12 turns |
| **Range** | 120' |
</div>
Conjures 15' radius of light at object or creature, bright enough to read and see, but not as bright as daylight.
- When cast on a creature's eyes, they must **Save vs Spells** or be blinded and unable to attack.
- May also be used to dispel **Darkness** (below).
### Darkness
Reversed version of **Light**.
Conjures 15' radius of magical darkness at object or creature, preventing normal sight (but not infravision).
- When cast on a creature's eyes, they must **Save vs Spells** or be blinded and unable to attack.
- May also be used to dispel **Light**.