Update to use HOSR
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src/pages/spells/detect-magic.md
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src/pages/spells/detect-magic.md
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---
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title: Detect Magic
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description:
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date_pub: 2023-04-09T12:50:00-04:00
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section: spells
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content_type: feature
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short_code: sdm
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---
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<div class='headlessTableWrapper'>
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| | |
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| ------------ | ------- |
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| **Level** | 1 |
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| **Duration** | 2 turns |
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| **Range** | 60' |
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</div>
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Causes enchanted objects, areas, and creatures to glow, whether the enchantments are permanent or temporary.
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src/pages/spells/fear.md
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src/pages/spells/fear.md
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src/pages/spells/glamour.md
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src/pages/spells/glamour.md
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---
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title: Glamour
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description:
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date_pub: 2023-04-09T13:08:00-04:00
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section: spells
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content_type: feature
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short_code: sgr
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---
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<div class='headlessTableWrapper'>
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| | |
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| ------------ | ------------------------------ |
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| **Level** | 1 |
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| **Duration** | 2d6 rounds +2 per caster level |
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| **Range** | Self |
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</div>
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An illusion wraps around the caster, giving them the outward appearance of another similarly-shaped creature
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New form may be one they imagine, or may duplicate a creature they are in contact with (making an attack roll to touch an unwilling creature).
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Limitations
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- Illusory form must be within 1 foot of caster's normal height.
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- Apparent weight, clothing, and carried gear may be altered in any way.
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- When duplicating a creature, those familiar with the original may **Save vs Spells** to notice the deception.
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src/pages/spells/hidden-step.md
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src/pages/spells/hidden-step.md
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---
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title: Hidden Step
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description:
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date_pub: 2023-04-21T21:29:00-04:00
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section: spells
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content_type: feature
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short_code: shs
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---
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<div class='headlessTableWrapper'>
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| | |
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| ------------ | ------- |
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| **Level** | 2 |
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| **Duration** | Instant |
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| **Range** | Self |
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</div>
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Caster vanishes, reappearing at an unoccupied space of their choosing up to 30' away.
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- All of the caster's gear is teleported as well, up to their maximum load.
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- Immediately after this spell is cast, the caster may make a free attack from their new location.
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src/pages/spells/index.md
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src/pages/spells/index.md
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---
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title: Magic Spells
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description: A (growing) list magic spells from across the multiverse.
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date_pub: 2023-04-24T16:17:00-05:00
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section: spells
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content_type: feature
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short_code: s1
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---
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Below you'll find a small sampling of magic spells that can be encountered in the astral plane.
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- [Detect Magic](./detect-magic.html)
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- [Fear](./fear.html)
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- [Glamour](./glamour.html)
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- [Hidden Step](./hidden-step.html)
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- [Invisibility](./invisibility.html)
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- [Light](./light.html)
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src/pages/spells/invisibility.md
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src/pages/spells/invisibility.md
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---
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title: Invisibility
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description:
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date_pub: 2023-04-09T17:28:00-04:00
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section: spells
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content_type: feature
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short_code: sin
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---
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<div class='headlessTableWrapper'>
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| | |
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| ------------ | ----------------------------- |
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| **Level** | 2 |
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| **Duration** | Permanent (but may be broken) |
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| **Range** | 240' |
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</div>
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Caster, target creature, or target object becomes invisible.
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- Any clothing or gear carried by a target creature is also rendered invisible while carried.
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- If an invisible creature attacks or casts a spell, the invisibility is broken.
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- Invisible light sources still cast light.
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src/pages/spells/light.md
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src/pages/spells/light.md
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---
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title: Light / Darkness
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description: The Light / Darkness spell for DAGGR / OSR gaming.
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date_pub: 2023-04-09T12:33:00-04:00
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section: spells
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content_type: feature
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short_code: sld
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---
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<div class='headlessTableWrapper'>
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| | |
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| ------------ | -------- |
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| **Level** | 1 |
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| **Duration** | 12 turns |
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| **Range** | 120' |
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</div>
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Conjures 15' radius of light at object or creature, bright enough to read and see, but not as bright as daylight.
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- When cast on a creature's eyes, they must **Save vs Spells** or be blinded and unable to attack.
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- May also be used to dispel **Darkness** (below).
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### Darkness
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Reversed version of **Light**.
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Conjures 15' radius of magical darkness at object or creature, preventing normal sight (but not infravision).
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- When cast on a creature's eyes, they must **Save vs Spells** or be blinded and unable to attack.
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- May also be used to dispel **Light**.
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