add dinosaurs, dragons, and werebeasts

add some more campaign info
add encounter generators (alpha)
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2024-04-27 17:09:53 -04:00
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---
title: Treulk
description: An intelligent, carnivorous, plantlike humanoid, often mistaken for a dead tree, which grows up to 25' tall, has spongy roots roots and bark, thorny branches, and blood for sap.
date_pub: 2024-04-20T17:42:57.000-04:00
section: bestiary
content_type: feature
short_code: btru
---
An intelligent, carnivorous, plantlike humanoid, often mistaken for a dead tree, which grows up to 25' tall, has spongy roots roots and bark, thorny branches, and blood for sap.
<div class='headlessTableWrapper'>
| | |
| ----------------- | --------------------------------------------------- |
| **Hit Dice** | 8 (36 hp) |
| **Armor Class** | 16 (natural) |
| **Movement** | 20' |
| **Attacks** | 1 (+7) @ 2d6 (branch) or 1 (+7) @ 1d6 + hold (root) |
| **Alignment** | Chaotic |
| **Saving Throws** | D8 W9 P10 B10 S12 (8) |
| **Morale** | 7 |
| **XP** | 650 |
</div>
- Can make attacks at targets up to 10' away.
- Hostile towards fire, axes, those who carry either.
- When encountered in a forest or jungle:
- 50% (3-in-6) chance of having stealth / surprise (due to being mistaken for a dead tree).
- Encounter distance is 30 yards away maximum.
### Root Grasp
- When a root attack is successful, the root wraps around the target and begins inflicting 1d6 damage automatically each round.
- The root can be severed by dealing 4+ damage to it in a single attack.
- The damage to the root doesn't hurt the treulk, but it ends the grasp.