add dinosaurs, dragons, and werebeasts

add some more campaign info
add encounter generators (alpha)
This commit is contained in:
2024-04-27 17:09:53 -04:00
parent f9a3003d70
commit a58d40278b
86 changed files with 2354 additions and 345 deletions

View File

@@ -0,0 +1,50 @@
<div class="calendarWrapper">
#### Trama, 78th Year Since Eradication
<ol class="calendar">
<li class="dayName">Undo</li>
<li class="dayName">Tudo</li>
<li class="dayName">Trado</li>
<li class="dayName">Pordo</li>
<li class="dayName">Fendo</li>
<li class="dayName">Saedo</li>
<li class="firstDay">1</li>
<li>2</li>
<li>3</li>
<li>4</li>
<li>5</li>
<li>6</li>
<li>7</li>
<li>8</li>
<li>9</li>
<li>10</li>
<li>11</li>
<li>12</li>
<li>13</li>
<li class="currDay">14</li>
<li>15</li>
<li>16</li>
<li>17</li>
<li>18</li>
<li>19</li>
<li>20</li>
<li>21</li>
<li>22</li>
<li>23</li>
<li>24</li>
<li>25</li>
<li>26</li>
<li>27</li>
<li>28</li>
<li>29</li>
<li>30</li>
</ol>
<p><em>
The month of Trama, in the 78th year since the Eradication of King Ranulf the Just and his court.
</em></p>
</div>

View File

@@ -0,0 +1,5 @@
<div class="todayWrapper">
As of last session, it is **the morning of Saedo, the 30th day of Trama, in the 78th year since the Eradication of King Ranulf the Just and his court**.
</div>

View File

@@ -0,0 +1,6 @@
Bite victim must **Save vs Paralyze** or fall unconscious for 1d10 rounds.
### Drain Blood
- May drain blood from an unconscious victim, inflicting 1d4 hp damage each round automatically.
- Victim killed this way must **Save vs Spells** or become undead after 24 hours.

View File

@@ -1,9 +1,3 @@
### Breath Weapon
- Can be used up to 3x per day.
- All caught in area take damage equal to dragon's current hit points, **Save vs Blasts** for half.
- Shapes:
- **Cloud** - 50 long, 40 wide, 20 high.
- **Cone** - 2 wide at the mouth, 30 wide at far end.
- **Line** - 5 wide along whole length.
- Immune to their own breath weapon, automatically save vs related attacks.
- Immune to their own breath weapon, automatically saves vs related attacks.

View File

@@ -1,9 +1,11 @@
- Immune to mundane, non-silver weapons.
- Capable of shifting between their (natural) humanoid form, animal form, and a hybrid form.
- Takes one combat round to shift form, can attack as new form at end of round.
- Must change into and remain in hybrid or animal form during a full moon.
- Humanoid form usually retains some characteristics from animal form.
- While in animal form, can only speak with animals of that type.
- Cannot wear armor, as it limits their ability to shapeshift.
- Cannot use beak, bite, claw, or talon attacks when in humanoid form.
- Humanoid form usually retains some characteristics from animal form.
- While in animal form, can only speak with animals of that type (unless otherwise noted).
- Cannot use weapons while in animal form.
- May summon 1d2 animals associated with their animal form from the surrounding area.
- Animals arrive in 1d4 rounds.