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@@ -78,7 +78,7 @@ Cosmic principles that represent broad world views
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### Character Creation
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1. Roll Abilities.
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1. Roll Ability Scores.
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- Roll 4d6 and keep the highest 3 (aka "4d6KH3") for each ability.
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- Either roll 4d6KH3 once for each ability in order and see what kind of character comes up, or make all 6 rolls and assign the results to fit a particular class and/or race.
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@@ -87,9 +87,10 @@ Cosmic principles that represent broad world views
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2. Choose a [Class](/classes/) (and, optionally, a [Race](/races/) besides human).
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3. Determine Starting Level.
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- If playing a legacy character, update starting XP appropriately.
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4. Roll Starting Hit Points.
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4. Roll [Starting Hit Points](./adventuring.md#health-damage-and-dying).
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- Type is determined by class, number is determined by level.
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- Re-roll any 1s or 2s.
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- Modify the rolled value by CON modifier.
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5. Choose [Alignment](#alignment).
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6. Note [Starting Languages](./adventuring.html#languages).
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7. Buy [Equipment](./equipment/fantasy.html).
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