fix typo
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@ -243,7 +243,7 @@ While in **Blacktyde Bay**, the party answers a job posting from local merchant
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- Toric used healing magic to reattach his foot before realizing they had forgotten something important in the hallway.
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- Heading back south into the hallway, they found the rat's nest.
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- The party used fire to scare them out, killing the dire rats.
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- They sent Tom in, and he returned with the 3 metal potion phials, a scroll of Commune (6th-level cleric spell), and a statue of Elendean, all of which he gave to Toric.
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- They sent Tom in, and he returned with the 3 metal potion phials, a **scroll of Commune (6th-level cleric spell)**, and a **statue of Elendean**, all of which he gave to Toric.
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- As Toric took the statue, his XP doubled, and he realized that everyone else who touched the statue would get the same benefit.
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- Meanwhile, 27 sipped the potions, ID'd 2 healing potions, and almost choked on the spoiled one.
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- 27 took one, gave Truplea the other.
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@ -251,8 +251,8 @@ While in **Blacktyde Bay**, the party answers a job posting from local merchant
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- Lo burned, Isling helped clean him off.
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- Toric opened rear door to let smoke dissipate.
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- After fire trap died down, they opened the door and the water rushed out, temporarily trapping Isling against the portcullis.
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- They _know_ the Kho'pru are just beyond the end of the hallway, at the bottom of the stairs.
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- But a door lies to the east. Where could it lead?
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- The party _know_ the Kho'pru are just beyond the end of the hallway, at the bottom of the stairs.
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- But a door lies on the west wall. Where could it lead?
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### Links
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