Update enries and libs

This commit is contained in:
2023-05-07 13:38:36 -04:00
parent 086f55b795
commit 61f08a090b
10 changed files with 34 additions and 39 deletions

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@@ -11,7 +11,7 @@ short_code: r1
- [Automaton](./automaton.html): Mechanical beings powered by ancient, arcane magicks.
- [Dracokin](./dracokin.html): Lizardfolk with distant relations to dragons.
- [Drow](./drow.html): Dark-skinned, slender demihumans, possibly related to elves, who dwell deep underground.
- [Dawrf]: Short and hairy demihumans with an affinity for mining and crafting.
- [Dwarf](./dwarf.html): Short and hairy demihumans with an affinity for mining and crafting.
- [Felinar](./felinar.html): A race of anthropomorphic, catlike beings.
- [Firfolk](./firfolk.html): Magical, gray half-giants that live in harmony with nature.
- [Mimikin](./mimikin.html): A race of demihumans able to shift their physical forms at will.

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@@ -11,11 +11,11 @@ short_code: rla
<div class='headlessTableWrapper'>
| | |
| --------------------- | ---------------------------------------------- |
| **Requirements** | Minimum INT 9 |
| **Ability modifiers** | -1 WIS, +1 CHA |
| **Languages** | Alignment, Common, Elvish, Faespeak, Hobgoblin |
| | |
| --------------------- | ------------------------------------------------ |
| **Requirements** | Minimum INT 9 |
| **Ability modifiers** | -1 WIS, +1 CHA |
| **Languages** | Alignment, Common, Elvish, Faerie (High and Low) |
</div>
@@ -28,7 +28,7 @@ Thin, fey demihumans, related to elves, with the ability to project their season
- **Bloodmage**: 11th
- **Cleric**: 7th
- **Corsair**: 10th
- **Druid**: 8th
- **Druid**: 12th
- **Fighter**: 7th
- **Knight**: 11th
- **Mystic**: 8th
@@ -57,10 +57,10 @@ Unaffected by the paralysis inflicted by ghouls.
- From 2nd level, can cast [hidden step](/spells/hidden-step.html) once per day.
- From 6th level, can cast [hidden step](/spells/hidden-step.html) twice per day, plus an additional effect occurs when cast, based on caster's current [seasonal affinity](#seasonal-affinity):
- **Eve / Twilight**: Immediately after using [hidden step](/spells/hidden-step.html), up to two target creatures within 10 feet must **Save vs Spells** or be charmed for 1 minute (or until damage is dealt to them).
- **Night**: When using [hidden step](/spells/hidden-step.html), up to one target creature within 10' of where the caster started must **Save vs Spells** or be frightened of the caster (as per the _fear_ spell).
- **Morn**: When using [hidden step](/spells/hidden-step.html), the caster may touch one target willing creature who is teleported instead.
- **Day**: Immediately after using [hidden step](/spells/hidden-step.html), any number of target creatures within 10 feet take 1d4 damage (**Save vs Spells** for half).
- **Evening**: Immediately after using hidden step, up to two target creatures within 10 feet must **Save vs Spells** or be charmed for 1 minute (or until damage is dealt to them).
- **Night**: When using hidden step, up to one target creature within 10' of where the caster started must **Save vs Spells** or be frightened of the caster (as per the _fear_ spell).
- **Morning**: When using hidden step, the caster may touch one target willing creature who is teleported instead.
- **Day**: Immediately after using hidden step, any number of target creatures within 10 feet take 1d4 damage (**Save vs Spells** for half).
### Infravision
@@ -70,9 +70,9 @@ Can see heat signatures up to 60', even in total darkness.
Each day, choose which of the following Fae-seasons influences your physical and emotional being.
- **Eve / Twilight**: Goodwill and harmony, when all share in the harvest of the day.
- **Evening**: Goodwill and harmony, when all share in the harvest of the day.
- **Night**: Quiet and contemplative, as the dynamic energy of the world sleeps, and only the dark remains...
- **Morn**: Joy and celebration, a phase of rejuvenation and hope as the sorrows of the night pass.
- **Morning**: Joy and celebration, a phase of rejuvenation and hope as the sorrows of the night pass.
- **Day**: Courage and determination, channelling aggressive energy and desires for action.
### Sensitive to Evil