Add Referee's Tools
Update JS, add versioning (for cache-busting updates) Clean up a bunch of unused files Add Rivertail community Add some new races
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@@ -7,23 +7,54 @@ If you want to use one of the player races to modify an NPC, use the rules below
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- +1 AC
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- +2 to save vs poisons
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### Bugbear
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- +2 to saves vs poison, spells, and wielded items.
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- Can wield any two-handed melee weapon with only one hand.
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- Infravision 60'
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### Dracokin
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- Determine [draconic ancestry](/races/dracokin.html#draconic-ancestry) and breath weapon
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- +1 to melee damage
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- Infravision
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- +2 to all saves vs Blasts of the same type as breath weapon.
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### Drow
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- Can cast _darkness_ from 2nd level and _detect magic_ from 4th level (once each per day).
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- +1 to missile and sneak attacks.
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- Infravision
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- HD 2+ can cast [Darkness](/spells/light.html#darkness) once per day.
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- HD 4+ can cast [Detect Magic](/spells/detect-magic.html) once per day
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- Infravision 60'
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- Light Sensitivity: -2 to attacks and -1 AC in bright light (daylight, _Continual Light_, etc).
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### Dwarf
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- +2 to saves vs poison, spells, and wielded items.
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- Can't use longbows or 2-handed weapons.
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- +1 AC
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- Infravision 60'
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### Elekin
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- +2 bonus to saves vs poison, spells, and wielded items.
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- Can wield any two-handed melee weapon with only one hand.
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- Trunk: Can be used for unarmed attack or for simple object manipulation.
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### Elf
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- HD 2+ can cast [Light](/spells/light.html) once per day.
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- HD 4+ can cast [Detect Magic](/spells/detect-magic.html) once per day.
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- Infravision 60'
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### Elfaye
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- HD 2+ can cast [Hidden Step](/spells/hiddenlight.html) once per day.
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- HD 4+ can cast [Detect Magic](/spells/detect-magic.html) once per day.
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- Infravision 60'
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### Felinar
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- +1d2 damage on unarmed attacks from claws.
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- +1 AC
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- Infravision
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- Infravision 60'
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### Firfolk
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@@ -31,14 +62,37 @@ If you want to use one of the player races to modify an NPC, use the rules below
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- Can wield any two-handed melee weapon with only one hand.
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- Can cast _glamour_ from 2nd level and _invisibility_ from 4th level (once each per day).
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### Gnome
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- +2 to saves vs spells and wielded items.
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- Can't use longbows or 2-handed weapons.
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- Infravision 60'
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- 30% have burrowing mammal pet (badger, mole, etc.)
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### Halfling
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- Luck: 1d3 times per day, can reroll a missed attack or failed saving throw.
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- +1 AC
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### Mimikin
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- May be pretending to be another race.
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### Rhinokin
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- +2 bonus to saves vs poison, spells, and wielded items.
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- Can wield any two-handed melee weapon with only one hand.
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- Horn: Can be used for attack as mace (1d6 blunt).
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### Stral
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- Each carries at least one magical weapon or item with an elemental bound to it.
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- Infravision 60'
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### Tortokin
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- +1d2 damage on unarmed attacks from claws.
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- Replace AC:
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- Determine AC:
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<div class="dividedTableWrapper">
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